private void Form_GLViewParent_Load(object sender, EventArgs e) { glView.MakeCurrent(); GLWorld.InitContext(); GLWorld.SetupViewport(glView); this.loaded = true; }
private void glView_Resize(object sender, EventArgs e) { if (loaded) { glView.MakeCurrent(); GLWorld.SetupViewport(glView); Update_GlView(); } }