protected override void OnReadyForInitGLShaderProgram() { using (Tools.BorrowVxs(out var v1, out var v2, out var v3)) using (Tools.BorrowPathWriter(v1, out PathWriter p)) { p.MoveTo(0, 50); p.LineTo(50, 50); p.LineTo(10, 100); p.CloseFigure(); _polygon1 = _painter.CreateRenderVx(v1.CreateTrim()); AffineMat tx = AffineMat.Iden(); tx.Translate(200, 0); tx.TransformToVxs(v1, v2); //v1=>v2 _polygon2 = _painter.CreateRenderVx(v2.CreateTrim()); tx.TransformToVxs(v2, v3); //v2=>v3 _polygon3 = _painter.CreateRenderVx(v3.CreateTrim()); } }
protected override void OnReadyForInitGLShaderProgram() { InstalledTypefaceCollection collection = new InstalledTypefaceCollection(); collection.LoadSystemFonts(); InstalledTypeface tahomaFont = collection.GetInstalledTypeface("tahoma", TypefaceStyle.Regular); FontFace tahomaFace = OpenFontLoader.LoadFont(tahomaFont.FontPath); ActualFont actualFont = tahomaFace.GetFontAtPointSize(72); FontGlyph glyph = (FontGlyph)actualFont.GetGlyph('K'); _glyph_vx = _painter.CreateRenderVx(_tempSnap1 = glyph.flattenVxs); _linearGrBrush2 = new LinearGradientBrush( new PointF(0, 0), new PointF(100, 100), Color.Red, Color.Black); }
protected override void OnReadyForInitGLShaderProgram() { InstalledFontCollection collection = new InstalledFontCollection(); collection.LoadSystemFonts(); InstalledFont tahomaFont = collection.GetFont("tahoma", InstalledFontStyle.Normal); FontFace tahomaFace = OpenFontLoader.LoadFont(tahomaFont.FontPath); ActualFont actualFont = tahomaFace.GetFontAtPointSize(72); FontGlyph glyph = (FontGlyph)actualFont.GetGlyph('K'); //var svgFont = svgFontStore.LoadFont("svg-LiberationSansFont", 300); ////PathWriter p01 = new PathWriter(); ////p01.MoveTo(0, 0); ////p01.LineTo(50, 100); ////p01.LineTo(100, 0); //////- ////p01.MoveTo(220, 10); ////p01.LineTo(50, 75); ////p01.LineTo(25, 15); ////p01.CloseFigure(); ////p01.Stop(); ////m_pathVxs = p01.Vxs; //var m_pathVxs = svgFont.GetGlyph('K').originalVxs;// typeFaceForLargeA.GetGlyphForCharacter('a'); ////m_pathVxs = MergeFontSubFigures(m_pathVxs); //Affine shape_mtx = Affine.NewMatix(AffinePlan.Translate(150, 100)); //m_pathVxs = shape_mtx.TransformToVxs(m_pathVxs); //var curveFlattener = new CurveFlattener(); //var m_pathVxs2 = curveFlattener.MakeVxs(m_pathVxs); glyph_vx = painter.CreateRenderVx(tempSnap1 = new PixelFarm.Drawing.VertexStoreSnap(glyph.flattenVxs)); linearGrBrush2 = new LinearGradientBrush( new PointF(0, 0), Color.Red, new PointF(100, 100), Color.Black); //---------------------- }