Пример #1
0
 public StageObject(Rectangle bounds, GLItemTextureName sprite, bool stretch)
 {
     Bounds  = bounds;
     Sprite  = sprite;
     Stretch = stretch;
 }
Пример #2
0
 public StageObject(Rectangle bounds, GLItemTextureName sprite)
 {
     this.Bounds = bounds;
     this.Sprite = sprite;
 }