/// <summary> /// Method for plugin internal use only. /// </summary> public void GenerateDataLoadFailedEvent(string erorrData) { GK_SaveDataLoaded result = new GK_SaveDataLoaded(erorrData); ActionDataLoaded(result); }
private void HandleActionDataLoaded (GK_SaveDataLoaded res) { res.SavedGame.ActionDataLoaded -= HandleActionDataLoaded; if(res.IsSucceeded) { ISN_Logger.Log("Data loaded. data Length: " + res.SavedGame.Data.Length); } else { ISN_Logger.Log("Failed: " + res.Error.Description); } }
//-------------------------------------- // Private Methods //-------------------------------------- /// <summary> /// Method for plugin internal use only. /// </summary> public void GenerateDataLoadEvent(string base64Data) { _Data = System.Convert.FromBase64String(base64Data); _IsDataLoaded = true; GK_SaveDataLoaded result = new GK_SaveDataLoaded(this); ActionDataLoaded(result); }