Пример #1
0
 public static void BuildTexturePacker()
 {
     if (string.IsNullOrEmpty(tpCommand) || !tpCommand.Contains("TexturePacker"))
     {
         EditorUtility.DisplayDialog("错误信息", "未配置TexturePacker命令路径", "确定");
         GEditorStaticAPI.LoadOrCreateAssetFromFindAssets <TexturePackerSetting>();
         return;
     }
     SetupTpAtlas();
     Debug.Log("Build TexturePacker Finished");
 }
Пример #2
0
 public static void BuildTexturePacker1()
 {
     GEditorStaticAPI.LoadOrCreateAssetFromFindAssets <TexturePackerSetting>();
 }