Пример #1
0
 private void Canvas_MouseDown(object sender, MouseButtonEventArgs e)
 {
     _currentState |= State.LEFTMOUSE_DOWN;
     if (_currentState.HasFlag(State.DRAWING))
     {
         _lastDownedPoint = GetDot(e.GetPosition(shapeCanvas).ToVector());
         _movingPoint     = GDot.FromCoord(e.GetPosition(shapeCanvas).ToVector());
         if (_drawingShape == null)
         {
             if (_currentState.HasFlag(State.CIRCLE))
             {
                 _drawingShape = GCircle.FromTwoDots(_lastDownedPoint, _movingPoint);
             }
             else if (_currentState.HasFlag(State.LINE))
             {
                 _drawingShape = GLine.FromTwoDots(_lastDownedPoint, _movingPoint);
             }
             else if (_currentState.HasFlag(State.DOT))
             {
                 _drawingShape = _lastDownedPoint;
             }
             _drawingShape.Control.Stroke = Brushes.Blue;
             shapeCanvas.Children.Add(_drawingShape.Control);
         }
     }
 }
Пример #2
0
 private GDot GetDot(Vector2 coord)
 {
     // TODO: 이전 버전의 GCS의 GetDot과 같은 작동을 하게끔
     return(GDot.FromCoord(coord));
 }