public void CanWriteItems() { var items = importer.Read(); using (var file = new TempFile()) { var exporter = new GDFileExporter(file.filename, IsExpansion1, ModName); exporter.Write(items); // Byte wise compare byte[] written = File.ReadAllBytes(file.filename); byte[] read = File.ReadAllBytes(SourceFile); written.Length.Should().Be.EqualTo(read.Length); for (int i = 0; i < written.Length; i++) { written[i].Should().Be.EqualTo(read[i]); } // TOOD: Is this proper? its read related testing.. var verifiy = exporter.Read(); verifiy.Count.Should().Be.EqualTo(items.Count); foreach (var item in verifiy) { item.BaseRecord.Should().StartWith("records/"); } } }
private void buttonExport_Click(object sender, EventArgs e) { if (buttonExport.Enabled) { if (IsGdstashFormat) { var io = new GDFileExporter(filename, false, string.Empty); // Params are not used for writing GDTransferFile settings = cbItemSelection.SelectedItem as GDTransferFile; if (settings == null) { var items = playerItemDao.ListAll(); io.Write(items); } else { var items = playerItemDao.ListAll() .Where(item => item.IsHardcore == settings.IsHardcore /* && item.IsExpansion1 == settings.IsExpansion1*/); if (string.IsNullOrEmpty(settings.Mod)) { io.Write(items.Where(item => string.IsNullOrEmpty(item.Mod)).ToList()); } else { io.Write(items.Where(item => item.Mod == settings.Mod).ToList()); } } } else { var io = new IAFileExporter(filename); var items = playerItemDao.ListAll(); io.Write(items); } MessageBox.Show("Items Exported!", "Items exported!", MessageBoxButtons.OK, MessageBoxIcon.Information); this.Close(); } }