Пример #1
0
    public static Vector2 smethod_0(Vector2 vector2_0, Vector2 vector2_1, float float_0, Vector2?nullable_0 = null, float float_1 = 0.5f)
    {
        Vector2 vector = default(Vector2);

        if (nullable_0 != null)
        {
            Vector2 value = nullable_0.Value;
            PointF  left  = GClass827.smethod_1(vector2_1.X, vector2_1.Y, float_0, new PointF(value.X, value.Y), new PointF(vector2_1.X, vector2_1.Y));
            if (left != PointF.Empty)
            {
                vector = new Vector2(left.X, left.Y);
            }
        }
        if (vector == default(Vector2))
        {
            double num = Math.Atan2((double)(vector2_0.X - vector2_1.X), (double)(vector2_0.Y - vector2_1.Y)) + (double)float_1;
            vector = GClass822.smethod_8(vector2_1, float_0, (float)num);
        }
        return(vector);
    }
Пример #2
0
    protected override IEnumerable <Vector2> vmethod_23()
    {
        IEnumerator <Vector2> enumerator = this.method_30().GetEnumerator();

        for (;;)
        {
            try
            {
IL_52:
                if (!enumerator.MoveNext())
                {
                    break;
                }
                goto IL_94;
IL_4A:
                goto IL_52;
            }
            finally
            {
                if (enumerator != null)
                {
                    enumerator.Dispose();
                }
            }
            break;
            IL_94:
            Vector2 vector = enumerator.Current;
            yield return(vector);

            goto IL_4A;
        }
        enumerator = null;
        yield return(GClass822.smethod_8(this.method_26(), this.float_1, this.float_0));

        yield break;
        yield break;
    }