public GClass250(int int_3 = 0, GClass276 gclass276_0 = null, GClass277 gclass277_1 = null, GClass178 gclass178_1 = null, int int_4 = 0, int int_5 = 0, bool bool_1 = false) { Class13.lOBHd9Nzn7x2T(); base..ctor(); this.int_0 = int_3; this.bool_0 = bool_1; if (gclass277_1 == null) { this.gclass277_0 = new GClass277("", null, 0.0, 0.0, false); } else { this.gclass277_0 = gclass277_1; } this.int_1 = int_5; if (gclass276_0 == null) { this.Status = new GClass276(false, false, "", null, null, false, 0.0, 0.0, 0, "", false, false, false); } else { this.Status = gclass276_0; } this.int_2 = int_4; if (gclass178_1 == null) { this.gclass178_0 = new GClass178(0); return; } this.gclass178_0 = gclass178_1; }
internal void method_14(GClass277 gclass277_0) { MenuItem menuItem; if (!this.MenuItems.TryGetValue(gclass277_0.Id, out menuItem)) { return; } menuItem.method_1(gclass277_0); }
public void Run(GClass277 e) { ConnectionManager.Instance.Value.Game.Hero.method_14(e); }
internal void method_1(GClass277 gclass277_0) { this.Activatable = gclass277_0.bool_0; this.NextUsable = DateTimeOffset.Now.AddMilliseconds(gclass277_0.double_0); }