// steffenj: BEGIN additional Lua API functions new in Lua 5.1 public static int lua_gc(LuaCore.lua_State luaState, GCOptions what, int data) { return LuaCore.lua_gc (luaState, (int)what, data); }
public static int LuaGC(LuaState luaState, GCOptions what, int data) { return LuaCore.LuaGC (luaState, (int)what, data); }
public static int LuaGC(LuaState luaState, GCOptions what, int data) { return(LuaCore.LuaGC(luaState, (int)what, data)); }
public static void GC(ScriptState luaState, GCOptions gcOptions, int data) { ScriptApi.GC(luaState, (int)gcOptions, data); }
// steffenj: BEGIN additional Lua API functions new in Lua 5.1 public static int lua_gc(LuaCore.lua_State luaState, GCOptions what, int data) { return(LuaCore.lua_gc(luaState, (int)what, data)); }
public static void Collect(ScriptState state, GCOptions gcOptions, int data) { LuaCore.GC(state, gcOptions, data); }
public static void Collect(ScriptState state, GCOptions gcOptions) { Collect(state, gcOptions, 0); }