public override Transform load() { base.load().setName("NewGame Scene"); addInputField(options, "Character Name", "Name").setIFLimit(16); addButton(scene, "Create").rt().Anchor(AnchorPoint.BotCenter).Move(0f, 10f).setButton(() => { GC.CreateNewCharacter(getIF("Name").text); Scenes.load(typeof(play)); }); return(scene); }