/// <summary> /// Generates a complete testing suite, including a main function. /// /// The testing suite should test every function implemented, but depends /// on the code generator plugins to actually generate those tests. /// </summary> /// <param name="S">Specification of algebra.</param> /// <param name="cgd">Used to pass all kinds of info around.</param> /// <param name="FGI">Info about what FunctionGenerator to use for each FGS. Recycled from /// Function.WriteFunctions() for efficiency.</param> /// <returns></returns> public static List<string> GenerateCode(Specification S, G25.CG.Shared.CGdata cgd, G25.CG.Shared.FunctionGeneratorInfo FGI) { System.Console.WriteLine("Generating test suite . . .\n"); cgd.SetDependencyPrefix(""); // we want missing dependencies to actually compile, and not generate an error based on function name // get list of generated filenames List<string> generatedFiles = new List<string>(); string sourceFilename = GetRawTestSuiteFilename(S); generatedFiles.Add(sourceFilename); // reset code in cgd (get rid of all the code that was generated for the regular non-testsuite output) cgd.ResetSB(); // get StringBuilder where all generated code goes StringBuilder SB = new StringBuilder(); // output license, copyright G25.CG.Shared.Util.WriteCopyright(SB, S); G25.CG.Shared.Util.WriteLicense(SB, S); // using ... //Util.WriteGenericUsing(SB, S); G25.CG.Shared.Util.WriteOpenNamespace(SB, S); G25.CG.Shared.Util.WriteOpenClass(SB, S, G25.CG.Shared.AccessModifier.AM_public, "TestSuite", new string[]{S.m_namespace}, null); // generate declarations for parts of the geometric product, dual, etc (works in parallel internally) try { bool declOnly = true; G25.CG.Shared.PartsCode.GeneratePartsCode(S, cgd, declOnly); } catch (G25.UserException E) { cgd.AddError(E); } // reset generated code (StringBuilders) of all CGDs for (int i = 0; i < FGI.m_functionFGS.Count; i++) if (FGI.m_functionGenerators[i] != null) FGI.m_functionGenerators[i].ResetCGdata(); // figure out all dependencies (todo: in parallel (is easy because they all have their own CGdata, just see in Functions.WriteFunctions() how it's done) // NOTE THAT m_errors and m_missingDependencies of each function cgd are shared with main cgd! for (int i = 0; i < FGI.m_functionFGS.Count; i++) { if (FGI.m_functionGenerators[i] != null) { FGI.m_functionGenerators[i].CheckTestingDepenciesEntryPoint(); } } // get random number generator FGS for each float type List<string> randomNumberGenerators = new List<string>(); List<string> randomNumberTimeSeedFuncs = new List<string>(); foreach (FloatType FT in S.m_floatTypes) { string funcName = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "random_" + FT.type, new String[0], FT, null); randomNumberGenerators.Add(funcName); randomNumberTimeSeedFuncs.Add(funcName + "_timeSeed"); } // for parsing test, subtract is required (first float type): string subtractGmvFuncName = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "subtract", new String[] { S.m_GMV.Name, S.m_GMV.Name }, S.m_GMV.Name, S.m_floatTypes[0], null); string randomVersorFuncName = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "random_versor", new String[0], S.m_GMV.Name, S.m_floatTypes[0], null); Dictionary<String, String> gpGmvFuncName = new Dictionary<string, string>(); // geometric product of all metrics and float types: { foreach (FloatType FT in S.m_floatTypes) foreach (Metric M in S.m_metric) gpGmvFuncName[FT.type + "_" + M.m_name] = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "gp", new String[] { S.m_GMV.Name, S.m_GMV.Name }, S.m_GMV.Name, FT, M.m_name); } { // iteratively get all dependencies and generate their code int count = 0; List<fgs> missingFunctions = null, alreadyGeneratedMissingFunctions = new List<fgs>(); do { count = cgd.m_missingDependencies.Count; // we loop until the number of dependencies doesn't grow anymore missingFunctions = cgd.GetMissingDependenciesList(alreadyGeneratedMissingFunctions); G25.CG.Shared.Functions.WriteFunctions(S, cgd, null, Functions.GetFunctionGeneratorPlugins(cgd), missingFunctions); alreadyGeneratedMissingFunctions.AddRange(missingFunctions); } while (count < cgd.m_missingDependencies.Count); } // write code for all dependencies to output SB.AppendLine("// Missing dependencies definitions:"); SB.Append(cgd.m_defSB); cgd.ResetSB(); List<string> testFunctionNames = new List<string>(); // list of names of bool functionName(void) goes here // metric, parser test { // write all 'other' test code (metric, parsing) // metric testFunctionNames.AddRange(WriteMetricTests(S, cgd, gpGmvFuncName)); // converters // toString & parser (if available) if (S.m_parserType != PARSER.NONE) testFunctionNames.Add(WriteParserTest(S, cgd, randomNumberGenerators[0], randomVersorFuncName, subtractGmvFuncName)); } { // write all test functions { Thread[] testFunctionThreads = new Thread[FGI.m_functionFGS.Count]; for (int i = 0; i < FGI.m_functionFGS.Count; i++) { if (FGI.m_functionGenerators[i] != null) { testFunctionThreads[i] = new Thread(FGI.m_functionGenerators[i].WriteTestFunctionEntryPoint); } } G25.CG.Shared.Threads.StartThreadArray(testFunctionThreads); G25.CG.Shared.Threads.JoinThreadArray(testFunctionThreads); } // collect all the results from the threads: for (int f = 0; f < FGI.m_functionFGS.Count; f++) { if (FGI.m_functionGenerators[f] != null) { if (FGI.m_functionCgd[f].m_generatedTestFunctions != null) testFunctionNames.AddRange(FGI.m_functionCgd[f].m_generatedTestFunctions); cgd.m_declSB.Append(FGI.m_functionCgd[f].m_declSB); cgd.m_defSB.Append(FGI.m_functionCgd[f].m_defSB); cgd.m_inlineDefSB.Append(FGI.m_functionCgd[f].m_inlineDefSB); } } } // write code for all testing code to output SB.AppendLine("// Testing code declarations:"); SB.Append(cgd.m_declSB); SB.AppendLine("// Testing code inline definitions:"); SB.Append(cgd.m_inlineDefSB); SB.AppendLine("// Testing code definitions:"); SB.Append(cgd.m_defSB); // write console.WriteLine class/function cgd.m_cog.EmitTemplate(SB, "ConsoleWriteLine"); // write main function cgd.m_cog.EmitTemplate(SB, "testSuiteMain", "S=", S, "testFunctionNames=", testFunctionNames.ToArray(), "randomNumberSeedFunctionNames=", randomNumberTimeSeedFuncs.ToArray()); // close class G25.CG.Shared.Util.WriteCloseClass(SB, S, "TestSuite"); // close namespace G25.CG.Shared.Util.WriteCloseNamespace(SB, S); // write all to file G25.CG.Shared.Util.WriteFile(sourceFilename, SB.ToString()); return generatedFiles; }
/// <summary> /// Generates a complete testing suite, including a main function. /// /// The testing suite should test every function implemented, but depends /// on the code generator plugins to actually generate those tests. /// </summary> /// <param name="S">Specification of algebra.</param> /// <param name="cgd">Used to pass all kinds of info around.</param> /// <param name="FGI">Info about what FunctionGenerator to use for each FGS. Recycled from /// Function.WriteFunctions() for efficiency.</param> /// <returns></returns> public static List<string> GenerateCode(Specification S, G25.CG.Shared.CGdata cgd, G25.CG.Shared.FunctionGeneratorInfo FGI) { System.Console.WriteLine("Generating test suite . . .\n"); cgd.SetDependencyPrefix(""); // we want missing dependencies to actually compile, and not generate an error based on function name // get list of generated filenames List<string> generatedFiles = new List<string>(); string sourceFilename = S.GetOutputPath(G25.CG.C.TestSuite.GetRawTestSuiteFilename(S)); generatedFiles.Add(sourceFilename); // reset code in cgd (get rid of all the code that was generated for the regular non-testsuite output) cgd.ResetSB(); // get StringBuilder where all generated code goes StringBuilder SB = new StringBuilder(); // #include all relevant headers SB.AppendLine("#include <time.h> /* used to seed random generator */"); SB.AppendLine("#include \"" + S.GetOutputFilename(G25.CG.C.Header.GetRawHeaderFilename(S)) + "\""); if (S.m_parserType != PARSER.NONE) { // SB.AppendLine("#include \"" + S.GetOutputFilename(G25.CG.C.Parser.GetRawParserSourceFilename(S)) + "\""); if (S.m_parserType == PARSER.ANTLR) { SB.AppendLine("#include \"" + S.GetOutputFilename(G25.CG.C.Parser.GetANTLRlexerHeaderFilename(S)) + "\""); SB.AppendLine("#include \"" + S.GetOutputFilename(G25.CG.C.Parser.GetANTLRparserHeaderFilename(S)) + "\""); } } if (cgd.GetFeedback(G25.CG.C.MainGenerator.MERSENNE_TWISTER) == "true") SB.AppendLine("#include \"" + S.GetOutputFilename(G25.CG.C.RandomMT.GetRawMtHeaderFilename(S)) + "\""); // generate declarations for parts of the geometric product, dual, etc (works in parallel internally) try { bool declOnly = true; G25.CG.Shared.PartsCode.GeneratePartsCode(S, cgd, declOnly); } catch (G25.UserException E) { cgd.AddError(E); } // generate extra declarations foreach (FloatType FT in S.m_floatTypes) { // output internal compress function for all float types cgd.m_cog.EmitTemplate(cgd.m_defSB, "compress_decl", "S=", S, "FT=", FT, "gmv=", S.m_GMV); } cgd.m_cog.EmitTemplate(cgd.m_defSB, "swapPointerDecl"); // reset generated code (StringBuilders) of all CGDs for (int i = 0; i < FGI.m_functionFGS.Count; i++) if (FGI.m_functionGenerators[i] != null) FGI.m_functionGenerators[i].ResetCGdata(); // figure out all dependencies // Note that m_errors and m_missingDependencies of each function cgd are shared with main cgd, but a mutex is used to avoid racing { // serial: for (int i = 0; i < FGI.m_functionFGS.Count; i++) { if (FGI.m_functionGenerators[i] != null) { FGI.m_functionGenerators[i].CheckTestingDepenciesEntryPoint(); } }/* // in parallel: Thread[] depFunctionThreads = new Thread[FGI.m_functionFGS.Count]; for (int i = 0; i < FGI.m_functionFGS.Count; i++) { if (FGI.m_functionGenerators[i] != null) { depFunctionThreads[i] = new Thread(FGI.m_functionGenerators[i].CheckTestingDepenciesEntryPoint); } } G25.CG.Shared.Threads.StartThreadArray(depFunctionThreads); G25.CG.Shared.Threads.JoinThreadArray(depFunctionThreads);*/ } // get random number generator FGS for each float type List<string> randomNumberGenerators = new List<string>(); List<string> randomNumberTimeSeedFuncs = new List<string>(); foreach (FloatType FT in S.m_floatTypes) { //bool returnTrueName = true; string funcName = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "random_" + FT.type, new String[0], FT, null); randomNumberGenerators.Add(funcName); randomNumberTimeSeedFuncs.Add(funcName + "_timeSeed"); } // for parsing test, subtract is required (first float type): string subtractGmvFuncName = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "subtract", new String[] { S.m_GMV.Name, S.m_GMV.Name }, S.m_GMV.Name, S.m_floatTypes[0], null); string randomVersorFuncName = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "random_versor", new String[0], S.m_GMV.Name, S.m_floatTypes[0], null); // for metric / getter setter: Dictionary<string, string> randomVersorFuncNames = new Dictionary<string, string>(); Dictionary<string, string> gpGmvFuncName = new Dictionary<string, string>(); // geometric product of all metrics and float types: { foreach (FloatType FT in S.m_floatTypes) { randomVersorFuncNames[FT.type] = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "random_versor", new String[0], S.m_GMV.Name, FT, null); foreach (Metric M in S.m_metric) gpGmvFuncName[FT.type + "_" + M.m_name] = G25.CG.Shared.Dependencies.GetDependency(S, cgd, "gp", new String[] { S.m_GMV.Name, S.m_GMV.Name }, S.m_GMV.Name, FT, M.m_name); } } { // iteratively get all dependencies and generate their code int count = 0; List<fgs> missingFunctions = null, alreadyGeneratedMissingFunctions = new List<fgs>(); do { count = cgd.m_missingDependencies.Count; // we loop until the number of dependencies doesn't grow anymore missingFunctions = cgd.GetMissingDependenciesList(alreadyGeneratedMissingFunctions); G25.CG.Shared.Functions.WriteFunctions(S, cgd, null, Functions.GetFunctionGeneratorPlugins(cgd), missingFunctions); alreadyGeneratedMissingFunctions.AddRange(missingFunctions); } while (count < cgd.m_missingDependencies.Count); } // write code for all dependencies to output SB.AppendLine("// Missing dependencies declarations:"); SB.Append(cgd.m_declSB); SB.AppendLine("// Missing dependencies inline definitions:"); SB.Append(cgd.m_inlineDefSB); SB.AppendLine("// Missing dependencies definitions:"); SB.Append(cgd.m_defSB); cgd.ResetSB(); List<string> testFunctionNames = new List<string>(); // list of names of bool functionName(void) goes here { // write all 'other' test code // metric testFunctionNames.AddRange(WriteMetricTests(S, cgd, gpGmvFuncName)); // converters // todo . . . // get / set coordinates testFunctionNames.AddRange(WriteGetterSetterTests(S, cgd, randomNumberGenerators, randomVersorFuncNames)); // toString & parser (if available) if (S.m_parserType != PARSER.NONE) testFunctionNames.Add(WriteParserTest(S, cgd, randomNumberGenerators[0], randomVersorFuncName, subtractGmvFuncName)); } { // write all test functions // old, serial code: /*for (int i = 0; i < FGI.m_functionFGS.Count; i++) { if (FGI.m_functionGenerators[i] != null) { FGI.m_functionGenerators[i].WriteTestFunctionEntryPoint(); } }*/ { // in parallel: Thread[] testFunctionThreads = new Thread[FGI.m_functionFGS.Count]; for (int i = 0; i < FGI.m_functionFGS.Count; i++) { if (FGI.m_functionGenerators[i] != null) { testFunctionThreads[i] = new Thread(FGI.m_functionGenerators[i].WriteTestFunctionEntryPoint); } } G25.CG.Shared.Threads.StartThreadArray(testFunctionThreads); G25.CG.Shared.Threads.JoinThreadArray(testFunctionThreads); } // collect all the results from the threads: for (int f = 0; f < FGI.m_functionFGS.Count; f++) { if (FGI.m_functionGenerators[f] != null) { if (FGI.m_functionCgd[f].m_generatedTestFunctions != null) testFunctionNames.AddRange(FGI.m_functionCgd[f].m_generatedTestFunctions); cgd.m_declSB.Append(FGI.m_functionCgd[f].m_declSB); cgd.m_defSB.Append(FGI.m_functionCgd[f].m_defSB); cgd.m_inlineDefSB.Append(FGI.m_functionCgd[f].m_inlineDefSB); } } } // write code for all testing code to output SB.AppendLine("// Testing code declarations:"); SB.Append(cgd.m_declSB); SB.AppendLine("// Testing code inline definitions:"); SB.Append(cgd.m_inlineDefSB); SB.AppendLine("// Testing code definitions:"); SB.Append(cgd.m_defSB); // write main function cgd.m_cog.EmitTemplate(SB, "testSuiteMain", "S=", S, "testFunctionNames=", testFunctionNames.ToArray(), "randomNumberSeedFunctionNames=", randomNumberTimeSeedFuncs.ToArray()); // write all to file G25.CG.Shared.Util.WriteFile(sourceFilename, SB.ToString()); return generatedFiles; }