void InputClearWait() { if (Input.GetKeyDown(KeyCode.Alpha7)) { G20_ClearPerformer.GetInstance().endWaitTime -= 5.0f; UpdateCreScoAndClearWait(); } else if (Input.GetKeyDown(KeyCode.Alpha8)) { G20_ClearPerformer.GetInstance().endWaitTime += 5.0f; UpdateCreScoAndClearWait(); } }
public void GameClear() { IsGesslerBattle = false; gameState = G20_GameState.CLEAR; //gameRootAnim.enabled = true; //gameRootAnim.CrossFade("ToClear", 0.1f); //StartCoroutine(RootAnimOff(2f)); // 敵(残ってれば)全滅 G20_EnemyCabinet.GetInstance().KillAllEnemys(); G20_ScoreApplePopper.GetInstance().DeleteAllScoreApples(); G20_BGMManager.GetInstance().FadeOut(); G20_BulletShooter.GetInstance().coutingHitRate = false; // クリア演出の開始 G20_ClearPerformer.GetInstance().Excute(GameEnd); }
private void Awake() { DebugActivate(false); if (Description) { Description.text = "F3(Debug)" + "\n" + "I(Invin)" + "\n" + "C(Clear)" + "\n" + "U(UpScore)" + "\n" + "G(UpGoldPoint)" + "\n" + "S(ShotCheat)" + "\n" + "←(EneSpe)→" + "\n" + "O(CreSco10)P" + "\n" + "K(CreSco1)L" + "\n" + "F12(CreScoSave)" + "\n" + "7(ClearWait5)8" + "\n" + "Tab(Save)"; } autoShooter = G20_ComponentUtility.FindComponentOnScene <G20_DebugAutoShooter>(); G20_NetworkManager.GetInstance().creatorScore[0] = LoadCreatorsScore(0); G20_NetworkManager.GetInstance().creatorScore[1] = LoadCreatorsScore(1); G20_ClearPerformer.GetInstance().endWaitTime = LoadEndWait(); UpdateCreScoAndClearWait(); }
void UpdateCreScoAndClearWait() { CreatorScore.text = "(F6)change(F12)Save\nCreatorScore:[" + editingCreScoNumber + "]" + G20_NetworkManager.GetInstance().creatorScore[editingCreScoNumber].ToString() + "\n" + "ClearWaitTime:" + G20_ClearPerformer.GetInstance().endWaitTime.ToString(); }
void SaveEndWait() { PlayerPrefs.SetFloat("G20_EndWait", G20_ClearPerformer.GetInstance().endWaitTime); }