Пример #1
0
 public void Log_float()
 {
     for (float i = -1; i < 85; i += 0.1f)
     {
         var r = FxMath.Log(i);
         Assert.True(MathF.Log(i).AbsError(r) <= 1e-4f);
     }
 }
Пример #2
0
        public void Log_Vector256()
        {
            for (float i = -1; i < 85; i += 0.1f)
            {
                var r        = FxMath.Log(Vector256.Create((float)i));
                var expected = FxMath.Log((float)i);

                for (var k = 0; k < 8; k++)
                {
                    Assert.Equal(expected, r.GetElement(k));
                }
            }
        }
Пример #3
0
        public void Log_Span()
        {
            var pairs = new List <(float, float)>();

            for (float i = -1; i < 85; i += 0.1f)
            {
                pairs.Add((i, FxMath.Log(i)));
            }

            var inputs  = pairs.Select(tu => tu.Item1).ToArray();
            var results = new float[pairs.Count];

            FxMath.Log(inputs, results);

            for (var i = 0; i < inputs.Length; i++)
            {
                Assert.Equal(pairs[i].Item2, results[i]);
            }
        }
Пример #4
0
 public Vector256 <float> Log_FxMath_S8() => FxMath.Log(LogX8);
Пример #5
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 public float Log_FxMath() => FxMath.Log(LogX);