protected override void OnRun() { if (audioSource == null || _clips == null || _clips.Length == 0) { Cancel(); return; } _coroutine = FutureUtils.Coroutine(C0).Run().AddListener(f => { if (f.isDone) { Complete(); } }); }
protected override void OnRun() { FutureUtils.Coroutine(LoadingProcess).Run(); }