Пример #1
0
    protected void Start()
    {
        Vector3 idleScale, selectedScale;

        FindButtons();
        buttonScale = new Vector3(0.003f, 0.05f, 0.07f);
        matryxScale = new Vector3(0.003f, 0.025f, 0.1475f);

        fuseButton = GetComponent <FuseButton>();

        selectedScale = new Vector3(0.02f, 0.0004f, 0.02f);
        fuseButton.SetExpandedScale(selectedScale);

        idleScale = new Vector3(0.0075f, 0.0004f, 0.0075f);
        fuseButton.SetContractedScale(idleScale);

        fuseButton.FuseHot  += RevealButtons;
        fuseButton.FuseCold += HideButtons;

        fuseButton.ForceCold();

        DeactivateButtons();
    }
Пример #2
0
 protected override void ButtonExitBehavior(GameObject other)
 {
     fuseButton.ForceCold();
 }