public override bool Execute(GameClient session, string[] pms) { using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor()) { FurnitureDataManager.SetCache(); Yupi.GetGame().GetItemManager().LoadItems(adapter); Yupi.GetGame().GetCatalogManager().Init(adapter); Yupi.GetGame().ReloadItems(); FurnitureDataManager.Clear(); } Yupi.GetGame() .GetClientManager() .QueueBroadcaseMessage( new ServerMessage(LibraryParser.OutgoingRequest("PublishShopMessageComposer"))); ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer")); message.AppendString("ninja_promo_LTD"); message.AppendInteger(4); message.AppendString("title"); message.AppendString("Novo Raro Limitado!"); message.AppendString("message"); message.AppendString( "<i><h1>Como Assim?</h1>, Um Novo Raro Limitado foi Adicionado na Loja!<br> Descubra como ele é Abrindo a Loja!</br>"); message.AppendString("linkUrl"); message.AppendString("event:catalog/open/ultd_furni"); message.AppendString("linkTitle"); message.AppendString("Ver o Raro"); Yupi.GetGame().GetClientManager().QueueBroadcaseMessage(message); return(true); }
public override bool Execute(GameClient session, string[] pms) { FurnitureDataManager.SetCache(); Yupi.GetGame().ReloadItems(); FurnitureDataManager.Clear(); session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_items")); return(true); }
public override bool Execute(GameClient session, string[] pms) { using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor()) { FurnitureDataManager.SetCache(); Yupi.GetGame().GetItemManager().LoadItems(adapter); Yupi.GetGame().GetCatalog().Initialize(adapter); FurnitureDataManager.Clear(); } Yupi.GetGame().GetClientManager().QueueBroadcaseMessage(new ServerMessage(LibraryParser.OutgoingRequest("PublishShopMessageComposer"))); return(true); }
/// <summary> /// Main Void, Initializes the Emulator. /// </summary> internal static void Initialize() { Console.Title = "Yupi Emulator | Starting [...]"; ServerStarted = DateTime.Now; _defaultEncoding = Encoding.Default; MutedUsersByFilter = new Dictionary <uint, uint>(); ChatEmotions.Initialize(); CultureInfo = CultureInfo.CreateSpecificCulture("en-GB"); YupiRootDirectory = Directory.GetParent(Directory.GetParent(Environment.CurrentDirectory).FullName).FullName; YupiVariablesDirectory = Path.Combine(YupiRootDirectory, "Variables"); try { ServerConfigurationSettings.Load(Path.Combine(YupiVariablesDirectory, "Settings/main.ini")); ServerConfigurationSettings.Load(Path.Combine(YupiVariablesDirectory, "Settings/Welcome/settings.ini"), true); MySqlConnectionStringBuilder mySqlConnectionStringBuilder = new MySqlConnectionStringBuilder { Server = ServerConfigurationSettings.Data["db.hostname"], Port = uint.Parse(ServerConfigurationSettings.Data["db.port"]), UserID = ServerConfigurationSettings.Data["db.username"], Password = ServerConfigurationSettings.Data["db.password"], Database = ServerConfigurationSettings.Data["db.name"], MinimumPoolSize = uint.Parse(ServerConfigurationSettings.Data["db.pool.minsize"]), MaximumPoolSize = uint.Parse(ServerConfigurationSettings.Data["db.pool.maxsize"]), Pooling = true, AllowZeroDateTime = true, ConvertZeroDateTime = true, DefaultCommandTimeout = 300u, ConnectionTimeout = 10u }; Manager = new DatabaseManager(mySqlConnectionStringBuilder.ToString()); using (IQueryAdapter commitableQueryReactor = GetDatabaseManager().GetQueryReactor()) { ConfigData = new ServerDatabaseSettings(commitableQueryReactor); PetCommandHandler.Init(commitableQueryReactor); PetLocale.Init(commitableQueryReactor); OfflineMessages = new Dictionary <uint, List <OfflineMessage> >(); OfflineMessage.InitOfflineMessages(commitableQueryReactor); } ConsoleTimer = int.Parse(ServerConfigurationSettings.Data["console.clear.time"]); ConsoleTimerOn = bool.Parse(ServerConfigurationSettings.Data["console.clear.enabled"]); FriendRequestLimit = (uint)int.Parse(ServerConfigurationSettings.Data["client.maxrequests"]); LibraryParser.Incoming = new Dictionary <int, LibraryParser.StaticRequestHandler>(); LibraryParser.Library = new Dictionary <string, string>(); LibraryParser.Outgoing = new Dictionary <string, int>(); LibraryParser.Config = new Dictionary <string, string>(); if (ServerConfigurationSettings.Data.ContainsKey("client.build")) { LibraryParser.ReleaseName = ServerConfigurationSettings.Data["client.build"]; } else { throw new Exception("Unable to Continue if No Release is configured to the Emulator Handle."); } LibraryParser.RegisterLibrary(); LibraryParser.RegisterOutgoing(); LibraryParser.RegisterIncoming(); LibraryParser.RegisterConfig(); Plugins = new Dictionary <string, IPlugin>(); ICollection <IPlugin> plugins = LoadPlugins(); if (plugins != null) { foreach (IPlugin item in plugins.Where(item => item != null)) { Plugins.Add(item.PluginName, item); Writer.WriteLine("Loaded Plugin: " + item.PluginName + " Version: " + item.PluginVersion, "Yupi.Plugins", ConsoleColor.DarkBlue); } } ServerExtraSettings.RunExtraSettings(); FurnitureDataManager.SetCache(); CrossDomainSettings.Set(); _game = new Game.Game(int.Parse(ServerConfigurationSettings.Data["game.tcp.conlimit"])); _game.GetNavigator().LoadNewPublicRooms(); _game.ContinueLoading(); FurnitureDataManager.Clear(); if (ServerConfigurationSettings.Data.ContainsKey("server.lang")) { ServerLanguage = Convert.ToString(ServerConfigurationSettings.Data["server.lang"]); } _languages = new ServerLanguageSettings(ServerLanguage); Writer.WriteLine("Loaded " + _languages.Count() + " Languages Vars", "Yupi.Interpreters"); if (plugins != null) { foreach (IPlugin itemTwo in plugins) { itemTwo?.message_void(); } } if (ConsoleTimerOn) { Writer.WriteLine("Console Clear Timer is Enabled, with " + ConsoleTimer + " Seconds.", "Yupi.Boot"); } ClientMessageFactory.Init(); Writer.WriteLine( "Game server started at port " + int.Parse(ServerConfigurationSettings.Data["game.tcp.port"]), "Server.Game"); _connectionManager = new ConnectionHandler(int.Parse(ServerConfigurationSettings.Data["game.tcp.port"]), int.Parse(ServerConfigurationSettings.Data["game.tcp.conlimit"]), int.Parse(ServerConfigurationSettings.Data["game.tcp.conperip"]), ServerConfigurationSettings.Data["game.tcp.antiddos"].ToLower() == "true", ServerConfigurationSettings.Data["game.tcp.enablenagles"].ToLower() == "true"); if (LibraryParser.Config["Crypto.Enabled"] == "true") { Handler.Initialize(LibraryParser.Config["Crypto.RSA.N"], LibraryParser.Config["Crypto.RSA.D"], LibraryParser.Config["Crypto.RSA.E"]); Writer.WriteLine("Started RSA crypto service", "Yupi.Crypto"); } else { Writer.WriteLine("The encryption system is disabled.", "Yupi.Crypto", ConsoleColor.DarkYellow); } LibraryParser.Initialize(); if (ConsoleTimerOn) { Timer = new Timer { Interval = ConsoleTimer }; Timer.Elapsed += TimerElapsed; Timer.Start(); } if (ServerConfigurationSettings.Data.ContainsKey("StaffAlert.MinLevel")) { StaffAlertMinRank = uint.Parse(ServerConfigurationSettings.Data["StaffAlert.MinLevel"]); } if (ServerConfigurationSettings.Data.ContainsKey("game.multithread.enabled")) { SeparatedTasksInMainLoops = ServerConfigurationSettings.Data["game.multithread.enabled"] == "true"; } if (ServerConfigurationSettings.Data.ContainsKey("client.multithread.enabled")) { SeparatedTasksInGameClientManager = ServerConfigurationSettings.Data["client.multithread.enabled"] == "true"; } if (ServerConfigurationSettings.Data.ContainsKey("debug.packet")) { if (ServerConfigurationSettings.Data["debug.packet"] == "true") { PacketDebugMode = true; } } Writer.WriteLine("Yupi Emulator ready. Status: idle", "Yupi.Boot"); IsLive = true; } catch (Exception e) { Writer.WriteLine("Error When Starting Yupi Environment!" + Environment.NewLine + e.Message, "Yupi.Boot", ConsoleColor.Red); Writer.WriteLine("Please press Y to get more details or press other Key to Exit", "Yupi.Boot", ConsoleColor.Red); ConsoleKeyInfo key = Console.ReadKey(); if (key.Key == ConsoleKey.Y) { Console.WriteLine(); Writer.WriteLine( Environment.NewLine + "[Message] Error Details: " + Environment.NewLine + e.StackTrace + Environment.NewLine + e.InnerException + Environment.NewLine + e.TargetSite + Environment.NewLine + "[Message] Press Any Key To Exit", "Yupi.Boot", ConsoleColor.Red); Console.ReadKey(); Environment.Exit(1); } else { Environment.Exit(1); } } }
/// <summary> /// Invokes the command. /// </summary> /// <param name="inputData">The input data.</param> internal static void InvokeCommand(string inputData) { if (string.IsNullOrEmpty(inputData) && YupiWriterManager.DisabledState) { return; } try { if (inputData == null) { return; } string firstArgument = inputData, secondArgument = string.Empty; if (inputData.Contains(" ")) { string[] strArguments = inputData.Split(' '); firstArgument = strArguments[0]; secondArgument = strArguments[1]; } switch (firstArgument) { case "shutdown": YupiLogManager.LogMessage($"Server Shutdowning at {DateTime.Now}."); YupiWriterManager.DisablePrimaryWriting(true); YupiWriterManager.WriteLine("Shutdown Initalized", "Yupi.Life", ConsoleColor.DarkYellow); Yupi.PerformShutDown(); Console.WriteLine(); break; case "restart": YupiLogManager.LogMessage($"Server Restarting at {DateTime.Now}."); YupiWriterManager.DisablePrimaryWriting(true); YupiWriterManager.WriteLine("Restart Initialized", "Yupi.Life", ConsoleColor.DarkYellow); Yupi.PerformRestart(); Console.WriteLine(); break; case "reload": switch (secondArgument) { case "database": Console.WriteLine("Database destroyed"); Console.WriteLine(); break; case "packets": LibraryParser.ReloadDictionarys(); Console.WriteLine("> Packets Reloaded Suceffuly..."); Console.WriteLine(); break; case "catalogue": FurnitureDataManager.SetCache(); using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor()) GetGame().GetCatalogManager().Init(adapter); FurnitureDataManager.Clear(); GetGame() .GetClientManager() .QueueBroadcaseMessage( new ServerMessage(LibraryParser.OutgoingRequest("PublishShopMessageComposer"))); Console.WriteLine("Catalogue was re-loaded."); Console.WriteLine(); break; case "modeldata": using (IQueryAdapter adapter2 = Yupi.GetDatabaseManager().GetQueryReactor()) GetGame().GetRoomManager().LoadModels(adapter2); Console.WriteLine("Room models were re-loaded."); Console.WriteLine(); break; case "bans": using (IQueryAdapter adapter3 = Yupi.GetDatabaseManager().GetQueryReactor()) GetGame().GetBanManager().LoadBans(adapter3); Console.WriteLine("Bans were re-loaded"); Console.WriteLine(); break; case "filter": UserChatInputFilter.Reload(); BlackWordsManager.Reload(); break; default: UnknownCommand(inputData); Console.WriteLine(); break; } break; case "clear": Console.Clear(); break; case "status": TimeSpan uptime = DateTime.Now - Yupi.YupiServerStartDateTime; Console.WriteLine("Server status:"); Console.WriteLine(); Console.WriteLine("Uptime:"); Console.WriteLine("\tDays: {0}", uptime.Days); Console.WriteLine("\tHours: {0}", uptime.Hours); Console.WriteLine("\tMinutes: {0}", uptime.Minutes); Console.WriteLine(); Console.WriteLine("Stats:"); Console.WriteLine("\tAccepted Connections: {0}", Yupi.GetConnectionManager().Manager.AcceptedConnections); Console.WriteLine("\tActive Threads: {0}", Process.GetCurrentProcess().Threads.Count); Console.WriteLine(); Console.WriteLine(); break; case "gcinfo": { Console.WriteLine("Mode: " + GCSettings.LatencyMode); Console.WriteLine("Is server GC: " + GCSettings.IsServerGC); break; } case "memstat": { Console.WriteLine("GC status:"); Console.WriteLine("\tGeneration supported: " + GC.MaxGeneration); Console.WriteLine("\tLatency mode: " + GCSettings.LatencyMode); Console.WriteLine("\tIs server GC: " + GCSettings.IsServerGC); Console.WriteLine(); break; } case "memory": { GC.Collect(); Console.WriteLine("Memory flushed"); break; } case "help": Console.WriteLine("shutdown"); Console.WriteLine("clear"); Console.WriteLine("memory"); Console.WriteLine("status"); Console.WriteLine("restart"); Console.WriteLine("memstat"); Console.WriteLine("reload catalogue"); Console.WriteLine("reload modeldata"); Console.WriteLine("reload bans"); Console.WriteLine("reload packets"); Console.WriteLine("reload filter"); Console.WriteLine("reload packets"); Console.WriteLine("reload database"); Console.WriteLine(); break; default: UnknownCommand(inputData); break; } } catch (Exception) { // ignored } }
/// <summary> /// Invokes the command. /// </summary> /// <param name="inputData">The input data.</param> internal static void InvokeCommand(string inputData) { if (string.IsNullOrEmpty(inputData) && ServerLogManager.DisabledState) { return; } Console.WriteLine(); try { if (inputData == null) { return; } string[] strArray = inputData.Split(' '); switch (strArray[0]) { case "shutdown": case "close": ServerLogManager.DisablePrimaryWriting(true); Writer.WriteLine("Shutdown Initalized", "Yupi.Life", ConsoleColor.DarkYellow); Yupi.PerformShutDown(false); Console.WriteLine(); break; case "restart": ServerLogManager.LogMessage($"Server Restarting at {DateTime.Now}"); ServerLogManager.DisablePrimaryWriting(true); Writer.WriteLine("Restart Initialized", "Yupi.Life", ConsoleColor.DarkYellow); Yupi.PerformShutDown(true); Console.WriteLine(); break; case "flush": case "reload": if (strArray.Length >= 2) { break; } Console.WriteLine("Please specify parameter. Type 'help' to know more about Console Commands"); Console.WriteLine(); break; case "alert": { string str = inputData.Substring(6); ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("BroadcastNotifMessageComposer")); message.AppendString(str); message.AppendString(string.Empty); GetGame().GetClientManager().QueueBroadcaseMessage(message); Console.WriteLine("[{0}] was sent!", str); return; } case "clear": Console.Clear(); break; case "status": TimeSpan uptime = DateTime.Now - Yupi.ServerStarted; Console.WriteLine("Server status:"); Console.WriteLine(); Console.WriteLine("Uptime:"); Console.WriteLine("\tDays: {0}", uptime.Days); Console.WriteLine("\tHours: {0}", uptime.Hours); Console.WriteLine("\tMinutes: {0}", uptime.Minutes); Console.WriteLine(); Console.WriteLine("Stats:"); Console.WriteLine("\tAccepted Connections: {0}", Yupi.GetConnectionManager().Manager.AcceptedConnections); Console.WriteLine("\tActive Threads: {0}", Process.GetCurrentProcess().Threads.Count); Console.WriteLine(); Console.WriteLine(); break; case "gcinfo": { Console.WriteLine("Mode: " + GCSettings.LatencyMode); Console.WriteLine("Is server GC: " + GCSettings.IsServerGC); break; } case "memstat": { Console.WriteLine("GC status:"); Console.WriteLine("\tGeneration supported: " + GC.MaxGeneration); Console.WriteLine("\tLatency mode: " + GCSettings.LatencyMode); Console.WriteLine("\tIs server GC: " + GCSettings.IsServerGC); Console.WriteLine(); break; } case "memory": { GC.Collect(); Console.WriteLine("Memory flushed"); break; } case "help": Console.WriteLine("shutdown/close - for safe shutting down Yupi"); Console.WriteLine("clear - Clear all text"); Console.WriteLine("memory - Call gargabe collector"); Console.WriteLine("alert (msg) - send alert to Every1!"); Console.WriteLine("flush/reload"); Console.WriteLine(" - catalog"); Console.WriteLine(" - modeldata"); Console.WriteLine(" - bans"); Console.WriteLine(" - packets (reload packets ids)"); Console.WriteLine(" - filter"); Console.WriteLine(); break; default: UnknownCommand(inputData); break; } switch (strArray[1]) { case "database": Console.WriteLine("Database destroyed"); Console.WriteLine(); break; case "packets": LibraryParser.ReloadDictionarys(); Console.WriteLine("> Packets Reloaded Suceffuly..."); Console.WriteLine(); break; case "catalog": case "shop": case "catalogus": FurnitureDataManager.SetCache(); using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor()) GetGame().GetCatalog().Initialize(adapter); FurnitureDataManager.Clear(); GetGame() .GetClientManager() .QueueBroadcaseMessage( new ServerMessage(LibraryParser.OutgoingRequest("PublishShopMessageComposer"))); Console.WriteLine("Catalogue was re-loaded."); Console.WriteLine(); break; case "modeldata": using (IQueryAdapter adapter2 = Yupi.GetDatabaseManager().GetQueryReactor()) GetGame().GetRoomManager().LoadModels(adapter2); Console.WriteLine("Room models were re-loaded."); Console.WriteLine(); break; case "bans": using (IQueryAdapter adapter3 = Yupi.GetDatabaseManager().GetQueryReactor()) GetGame().GetBanManager().LoadBans(adapter3); Console.WriteLine("Bans were re-loaded"); Console.WriteLine(); break; case "filter": UserChatInputFilter.Reload(); BlackWordsManager.Reload(); break; default: UnknownCommand(inputData); Console.WriteLine(); break; } } catch (Exception) { // ignored } }
/// <summary> /// Main Void, Initializes the Emulator. /// </summary> internal static void Initialize() { Console.Title = "Yupi Emulator | Starting [...]"; YupiServerStartDateTime = DateTime.Now; YupiServerTextEncoding = Encoding.Default; MutedUsersByFilter = new Dictionary <uint, uint>(); ChatEmotions.Initialize(); CultureInfo = CultureInfo.CreateSpecificCulture("en-GB"); YupiRootDirectory = Directory.GetParent(Directory.GetParent(Environment.CurrentDirectory).FullName).FullName; YupiVariablesDirectory = Path.Combine(YupiRootDirectory, "Variables"); try { ServerConfigurationSettings.Load(Path.Combine(YupiVariablesDirectory, "Settings/main.ini")); ServerConfigurationSettings.Load(Path.Combine(YupiVariablesDirectory, "Settings/Welcome/settings.ini"), true); if (uint.Parse(ServerConfigurationSettings.Data["db.pool.maxsize"]) > MaxRecommendedMySqlConnections) { YupiWriterManager.WriteLine("MySQL Max Conn is High!, Recommended Value: " + MaxRecommendedMySqlConnections, "Yupi.Data", ConsoleColor.DarkYellow); } MySqlConnectionStringBuilder mySqlConnectionStringBuilder = new MySqlConnectionStringBuilder { Server = ServerConfigurationSettings.Data["db.hostname"], Port = uint.Parse(ServerConfigurationSettings.Data["db.port"]), UserID = ServerConfigurationSettings.Data["db.username"], Password = ServerConfigurationSettings.Data["db.password"], Database = ServerConfigurationSettings.Data["db.name"], MinimumPoolSize = uint.Parse(ServerConfigurationSettings.Data["db.pool.minsize"]), MaximumPoolSize = uint.Parse(ServerConfigurationSettings.Data["db.pool.maxsize"]), Pooling = true, AllowZeroDateTime = true, ConvertZeroDateTime = true, DefaultCommandTimeout = 300, ConnectionTimeout = 10 }; YupiDatabaseManager = new BasicDatabaseManager(mySqlConnectionStringBuilder); using (IQueryAdapter queryReactor = GetDatabaseManager().GetQueryReactor()) { DatabaseSettings = new ServerDatabaseSettings(queryReactor); PetCommandHandler.Init(queryReactor); PetLocale.Init(queryReactor); OfflineMessages = new Dictionary <uint, List <OfflineMessage> >(); OfflineMessage.InitOfflineMessages(queryReactor); } YupiLogManager.Init(MethodBase.GetCurrentMethod().DeclaringType); ConsoleCleanTimeInterval = int.Parse(ServerConfigurationSettings.Data["console.clear.time"]); ConsoleTimerOn = bool.Parse(ServerConfigurationSettings.Data["console.clear.enabled"]); FriendRequestLimit = (uint)int.Parse(ServerConfigurationSettings.Data["client.maxrequests"]); LibraryParser.Incoming = new Dictionary <int, LibraryParser.StaticRequestHandler>(); LibraryParser.Library = new Dictionary <string, string>(); LibraryParser.Outgoing = new Dictionary <string, int>(); LibraryParser.Config = new Dictionary <string, string>(); LibraryParser.ReleaseName = ServerConfigurationSettings.Data["client.build"]; LibraryParser.RegisterLibrary(); LibraryParser.RegisterOutgoing(); LibraryParser.RegisterIncoming(); LibraryParser.RegisterConfig(); Plugins = new Dictionary <string, IPlugin>(); ICollection <IPlugin> plugins = LoadPlugins(); if (plugins != null) { foreach (IPlugin item in plugins.Where(item => item != null)) { Plugins.Add(item.PluginName, item); YupiWriterManager.WriteLine("Loaded Plugin: " + item.PluginName + " ServerVersion: " + item.PluginVersion, "Yupi.Plugins", ConsoleColor.DarkBlue); } } ServerExtraSettings.RunExtraSettings(); FurnitureDataManager.SetCache(); CrossDomainSettings.Set(); GameServer = new HabboHotel(int.Parse(ServerConfigurationSettings.Data["game.tcp.conlimit"])); GameServer.ContinueLoading(); FurnitureDataManager.Clear(); if (ServerConfigurationSettings.Data.ContainsKey("server.lang")) { ServerLanguage = ServerConfigurationSettings.Data["server.lang"]; } ServerLanguageVariables = new ServerLanguageSettings(ServerLanguage); YupiWriterManager.WriteLine("Loaded " + ServerLanguageVariables.Count() + " Languages Vars", "Yupi.Boot"); if (plugins != null) { foreach (IPlugin plugin in plugins) { plugin?.message_void(); } } if (ConsoleTimerOn) { YupiWriterManager.WriteLine("Console Clear ConsoleRefreshTimer is Enabled, with " + ConsoleCleanTimeInterval + " Seconds.", "Yupi.Boot"); } ClientMessageFactory.Init(); YupiUserConnectionManager = new ConnectionHandler(int.Parse(ServerConfigurationSettings.Data["game.tcp.port"]), int.Parse(ServerConfigurationSettings.Data["game.tcp.conlimit"]), int.Parse(ServerConfigurationSettings.Data["game.tcp.conperip"]), ServerConfigurationSettings.Data["game.tcp.antiddos"].ToLower() == "true", ServerConfigurationSettings.Data["game.tcp.enablenagles"].ToLower() == "true"); YupiWriterManager.WriteLine("Server Started at Port " + ServerConfigurationSettings.Data["game.tcp.port"] + " and Address " + ServerConfigurationSettings.Data["game.tcp.bindip"], "Yupi.Boot"); if (LibraryParser.Config["Crypto.Enabled"] == "true") { Handler.Initialize(LibraryParser.Config["Crypto.RSA.N"], LibraryParser.Config["Crypto.RSA.D"], LibraryParser.Config["Crypto.RSA.E"]); YupiWriterManager.WriteLine("Started RSA crypto service", "Yupi.Crypto"); } else { YupiWriterManager.WriteLine("The encryption system is disabled.", "Yupi.Crypto", ConsoleColor.DarkYellow); } LibraryParser.Initialize(); if (ConsoleTimerOn) { ConsoleRefreshTimer = new Timer { Interval = ConsoleCleanTimeInterval }; ConsoleRefreshTimer.Elapsed += ConsoleRefreshTimerElapsed; ConsoleRefreshTimer.Start(); } if (ServerConfigurationSettings.Data.ContainsKey("game.multithread.enabled")) { SeparatedTasksInMainLoops = ServerConfigurationSettings.Data["game.multithread.enabled"] == "true"; } if (ServerConfigurationSettings.Data.ContainsKey("client.multithread.enabled")) { SeparatedTasksInGameClientManager = ServerConfigurationSettings.Data["client.multithread.enabled"] == "true"; } if (ServerConfigurationSettings.Data.ContainsKey("debug.packet")) { PacketDebugMode = ServerConfigurationSettings.Data["debug.packet"] == "true"; } YupiWriterManager.WriteLine("Yupi Emulator ready.", "Yupi.Boot"); IsLive = true; } catch (Exception e) { YupiWriterManager.WriteLine("Error When Starting Yupi Environment!" + Environment.NewLine + e.Message, "Yupi.Boot", ConsoleColor.Red); YupiWriterManager.WriteLine("Please press Y to get more details or press other Key to Exit", "Yupi.Boot", ConsoleColor.Red); ConsoleKeyInfo key = Console.ReadKey(); if (key.Key == ConsoleKey.Y) { Console.WriteLine(); YupiWriterManager.WriteLine( Environment.NewLine + "[Message] Error Details: " + Environment.NewLine + e.StackTrace + Environment.NewLine + e.InnerException + Environment.NewLine + e.TargetSite + Environment.NewLine + "[Message] Press Any Key To Exit", "Yupi.Boot", ConsoleColor.Red); Console.ReadKey(); } Environment.Exit(1); } }