Пример #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (Furniture == null)
        {
            return;
        }
        var f = collision.gameObject.GetComponent <Furniture>();

        if (f && !Furniture.Contains(f))
        {
            Furniture.Add(f);
            f.Zone = this;
        }

        OnUpdateLayout();
    }