FunDedicatedServerRpcMessage onEcho(string type, FunDedicatedServerRpcMessage request) { EchoDedicatedServerRpcMessage echo = new EchoDedicatedServerRpcMessage(); echo.message = "echo from client"; return(FunapiDSRpcMessage.CreateMessage(echo, MessageType.echo_ds_rpc));; }
FunDedicatedServerRpcMessage onNavRequest(string type, FunDedicatedServerRpcMessage request) { NavRequest req = FunapiDSRpcMessage.GetMessage <NavRequest>(request, MessageType.nav_request); // NavMeshAgent.CalculatePath(req.destination, path); NavReply reply = new NavReply(); // For the test Vector3[] corners = new [] { Vector3.zero, Vector3.one, Vector3.back }; for (int i = 0; i < corners.Length; ++i) { NavVector3 point = new NavVector3(); point.x = corners[i].x; point.y = corners[i].y; point.z = corners[i].z; reply.waypoints.Add(point); } return(FunapiDSRpcMessage.CreateMessage(reply, MessageType.nav_reply)); }