public void BGRotate() { oldBG.transform.localRotation = Quaternion.Euler(0f, 0f, -2.5f); StartCoroutine(FugoUtils.RotatorReverse(3.75f, 45f, oldBG.transform)); }
public void BGRotate() { oldBG.transform.localRotation = Quaternion.Euler(0f, 0f, -2.5f); StartCoroutine(FugoUtils.RotatorReverse(3.75f, 45f, oldBG.transform)); }