public void GetMission(string Id) { bool success = FuelSDK.GetMission(Id); if (success == true) { //Everything is good you can expect your data in the event callback } }
public void GetMissions() { // request information on the missions that // the player is eligible for if (m_missionIDs.Count == 0) { Debug.Log("GetMissions - no mission events to retrieve"); return; } foreach (string missionID in m_missionIDs) { FuelSDK.GetMission(missionID); } }
public void GetMission(string missionID) { Debug.Log("FuelSDKGrooveIntegration - GetMission. missionID: " + missionID); FuelSDK.GetMission(missionID); }
public void RequestMissionEventData(string MissionId) { FuelSDK.GetMission(MissionId); }