Пример #1
0
        private GameObject DoFind()
        {
            GameObject go = GameObject.Find(_name.Value);

            if (includeInactive.Value && go == null)
            {
                Transform[] gos = FsmUtility.FindAll <Transform>(true);
                foreach (Transform tr in gos)
                {
                    if (tr.name == _name.Value)
                    {
                        return(tr.gameObject);
                    }
                }
            }
            return(go);
        }