private void FruitCreated(object sender, FruitEventArgs args) { args.Fruit.PositionX = CCRandom.GetRandomFloat(0 + args.Fruit.Radius, ContentSize.Width - args.Fruit.Radius); args.Fruit.PositionY = ContentSize.Height + args.Fruit.Radius; args.Fruit.Visible = true; AddChild(args.Fruit); }
private void FruitDestroyed(object sender, FruitEventArgs args) { RemoveChild(args.Fruit); }