public static void Draw(Game game, FrmGame Frm) { string message = "Empate!"; Frm.LblMessage_update(message, Color.Black); Frm.LblMessage_show(); Frm.LblArrowP1_hide(); Frm.LblArrowP2_hide(); }
public static void Winner(string GameWinnerPosition, Player player, Game game, FrmGame Frm) { switch (GameWinnerPosition) { case "Horizontal1": HorizontalBold(0, game); break; case "Horizontal2": HorizontalBold(1, game); break; case "Horizontal3": HorizontalBold(2, game); break; case "Vertical1": VerticalBold(0, game); break; case "Vertical2": VerticalBold(1, game); break; case "Vertical3": VerticalBold(2, game); break; case "Diagonal1": Diagonal1Bold(game); break; case "Diagonal2": Diagonal2Bold(game); break; } string message = player.Mark.ToString() + " é o vencedor"; Frm.LblMessage_update(message, player.GetPlayerColor()); Frm.LblMessage_show(); Frm.LblArrowP1_hide(); Frm.LblArrowP2_hide(); }
public static void LoadHeadings(Game game, FrmGame Frm) { Player p1 = game.Players[0]; Player p2 = game.Players[1]; string NameP1 = p1.Name; Color ColorP1 = p1.GetPlayerColor(); string NameP2 = p2.Name; Color ColorP2 = p2.GetPlayerColor(); Frm.LblPlayer1_update(NameP1, ColorP1); Frm.LblPlayer2_update(NameP2, ColorP2); Frm.LblPlayer1Wins_updateText(p1.Wins); Frm.LblPlayer2Wins_updateText(p2.Wins); Frm.LblPlayer1Wins_updateColor(ColorP1); Frm.LblPlayer2Wins_updateColor(ColorP2); Frm.LblMessage_update("", Color.Black); Frm.LblMessage_hide(); }