Пример #1
0
        public override void OnEnter()
        {
            base.OnEnter();
            if (Item_type == BackPack.Item_Pack_Type.e_Item)
            {
                Item_Pack ip = new Item_Pack();
                ip.Item_Id       = ItemId.Value;
                ip.Item_Pack_Row = PlayerData.BackPack.Item_Pack_Table.GetRowById(ip.Item_Id);
                PlayerData.BackPack.AddItemPack(ip);
            }
            else if (Item_type == BackPack.Item_Pack_Type.e_MailList)
            {
                MailItem_Pack mi_p = new MailItem_Pack();
                mi_p.Item_Id  = ItemId.Value;
                mi_p.Role_Row = NovelManager.NovelRoleManager.Role_Table.GetRowById(ItemId.Value);
                PlayerData.BackPack.AddItemPack(mi_p);
            }

            else if (Item_type == BackPack.Item_Pack_Type.e_Friend)
            {
                Friend_Pack f_p = new Friend_Pack();
                f_p.Item_Id            = ItemId.Value;
                f_p.CircleOfFriend_Row = NovelTextManager.CircleOfFriend_Table.GetRowById(f_p.Item_Id);//NovelManager.NovelRoleManager.Role_Table.GetRowById(ItemId.Value);
                PlayerData.BackPack.AddItemPack(f_p);
            }
            //PlayerData.BackPack.AddItemPack()



            Finish();
        }
Пример #2
0
        public override void OnOpenUI()
        {
            base.OnOpenUI();
            m_sv_content.transform.ForeachChild(ContentDestoryExcept);

            m_go_content.SetActive(false);
            foreach (var item in BackPack.Lk_Items)
            {
                Friend_Pack fp = item as Friend_Pack;
                if (fp != null)
                {
                    m_sv_content.InstanceGo(m_tmp_evd, (GameObject go) =>
                    {
                        Button bt_evd = go.GetComponent <Button>();
                        bt_evd.onClick.AddListener(() =>
                        {
                            m_go_content.SetActive(true);
                            var img_icon = m_go_content.transform.Find("img_icon").gameObject.GetComponent <Image>();
                            if (fp.CircleOfFriend_Row.picid > 0)
                            {
                                var t2d         = ResourcesManagerComponent.Instance.ResourcesManagerMoudle.LoadAssetById <Texture2D>(fp.CircleOfFriend_Row.picid);
                                img_icon.sprite = UnityExtension.CreateSprite(t2d);
                            }
                            var text_pinlun  = m_go_content.transform.Find("Text").gameObject.GetComponent <Text>();
                            text_pinlun.text = UIManagerComponent.Instance.UIManager.Text_Table.GetRowById(fp.CircleOfFriend_Row.msg).text;
                        });
                        Text txt = go.transform.Find("text_name").gameObject.GetComponent <Text>();
                        txt.text = UIManagerComponent.Instance.UIManager.Text_Table.GetRowById(fp.CircleOfFriend_Row.comefromid).text;

                        go.name = fp.CircleOfFriend_Row.id.ToString();
                        go.SetActive(true);


                        //fp.CircleOfFriend_Row.
                        //NovelManager.Instance.NovelTextManager.CircleOfFriend_Table.GetRowById();

                        /*
                         * var txt_name = go.transform.Find("img_left/text_name").GetComponent<Text>();
                         * txt_name.text = UIManagerComponent.Instance.UIManager.Text_Table.GetRowById(mip.Role_Row.nameid).text;
                         * go.SetActive(true);
                         * go.name = mip.Item_Id.ToString();
                         */
                    });
                }
            }
        }