public PacketProcess(FreeNet.NetworkService <FreeNet.DefaultMessageResolver> netService) { RefNetworkService = netService; RefPacketDispatcher = netService.PacketDispatcher; ServerOpt = netService.ServerOpt; }
static void Main(string[] args) { var serverOpt = new FreeNet.ServerOption(); serverOpt.MaxConnectionCount = 10000; serverOpt.ReceiveBufferSize = 1024; var service = new FreeNet.NetworkService(serverOpt); service.Initialize(); var socketOpt = new FreeNet.SocketOption(); socketOpt.NoDelay = true; service.Listen("0.0.0.0", 7979, 100, socketOpt); Console.WriteLine("Started!"); // 패킷 처리기 생성 및 실행 var packetProcess = new PacketProcess(service); packetProcess.Start(); while (true) { //Console.Write("."); string input = Console.ReadLine(); if (input.Equals("users")) { Console.WriteLine(service.UserManager.GetTotalCount()); } else if (input.Equals("exit")) { Console.WriteLine("Exit Process !!!"); packetProcess.Stop(); service.Stop(); Console.WriteLine("Exit !!!"); break; } System.Threading.Thread.Sleep(500); } }
static void Main(string[] args) { var serverOpt = new FreeNet.ServerOption(); var service = new FreeNet.NetworkService <FreeNet.DefaultMessageResolver>(serverOpt, null); service.Initialize(); var socketOpt = new FreeNet.SocketOption(); socketOpt.NoDelay = true; service.Listen("0.0.0.0", 7979, 100, socketOpt); Console.WriteLine("Started!"); // 패킷 처리기 생성 및 실행 var packetProcess = new PacketProcess(service); packetProcess.Start(); while (true) { //Console.Write("."); string input = Console.ReadLine(); if (input.Equals("users")) { Console.WriteLine(service.SessionMgr.GetTotalCount()); } else if (input.Equals("exit")) { Console.WriteLine("Exit Process !!!"); packetProcess.Stop(); service.Stop(); Console.WriteLine("Exit !!!"); break; } System.Threading.Thread.Sleep(500); } }
static void Main(string[] args) { // IoThreadPacketDispatcher 에서 바로 패킷을 처리한다. 즉 멀티스레드로 패킷을 처리한다. var packetDispatcher = new IoThreadPacketDispatcher(); var serverOpt = new FreeNet.ServerOption(); var service = new FreeNet.NetworkService <FreeNet.DefaultMessageResolver>(serverOpt); service.Initialize(); var socketOpt = new FreeNet.SocketOption(); socketOpt.NoDelay = true; service.Listen("0.0.0.0", 7979, 100, socketOpt); Console.WriteLine("Started!"); while (true) { //Console.Write("."); string input = Console.ReadLine(); if (input.Equals("users")) { Console.WriteLine(service.SessionMgr.GetTotalCount()); } else if (input.Equals("Exit Process")) { service.Stop(); Console.WriteLine("Exit !!!"); break; } System.Threading.Thread.Sleep(500); } }
public PacketProcess(FreeNet.NetworkService netService) { RefNetworkService = netService; RefPacketDispatcher = netService.PacketDispatcher; }