Пример #1
0
        public void Send(string message)
        {
            var freeMessage = new FreeMessage();

            freeMessage.Text = message;

            var stream = new MemoryStream();

            FreeMessageSerializer.Serialize(stream, freeMessage);

            Messenger.Send(stream.ToArray());
        }
Пример #2
0
        void Start()
        {
            Messenger.AddConsumer(
                raw =>
            {
                FreeMessage message = FreeMessageSerializer.
                                      Deserialize(new MemoryStream(raw));

                if (message != null)
                {
                    Consumers.ForEach(a => a(message));
                }
            });
        }
Пример #3
0
        // エディタでの再生時のみ呼び出される想定の起動処理.
        public static void Start(IPAddress addr, int port)
        {
            Debug.LogFormat("[Server] Service is available at {0}:{1}", addr, port);

            var udp = new UdpClient(new IPEndPoint(addr, port));

            IPEndPoint from = null;

            var freeMessageSerializer = new FreeMessageSerializer();

            while (true)
            {
                byte[] message = udp.Receive(ref from);

                if (message.Length > 0)
                {
                    var theme = (Theme)message[0];

                    if (theme == Theme.Check)
                    {
                        // 確認メッセージの返信.
                        Debug.Log("[Server] Received: ping");
                        udp.Send(new byte[] { (byte)Theme.Check }, 1, from);
                    }
                    else if (theme == Theme.Free)
                    {
                        // 自由メッセージの返信.
                        var         stream       = new MemoryStream(message);
                        FreeMessage deserialized = freeMessageSerializer.Deserialize(stream);
                        Debug.Log("[Server] Received: " + deserialized.Text);
                        Debug.Log("[Server] Length: " + message.Length);

                        deserialized.Text = "Thanks!";

                        stream = new MemoryStream();
                        freeMessageSerializer.Serialize(stream, deserialized);

                        byte[] buffer = stream.ToArray();
                        udp.Send(buffer, buffer.Length, from);
                    }
                }
                else
                {
                    Debug.LogError("[Server] Received message size is zero.");
                }
            }
        }