private void setStatusText() { var framesPerSecond = timer.GetFramesPerSecond(); var runningTime = timer.GetRunningTime(); this.FramesText = string.Format(Properties.Resources.StandardFramesTextFormat, framesPerSecond); this.UptimeText = string.Format(Properties.Resources.StandardUptimeTextFormat, runningTime); this.OscText = bodySender.GetStatusText(); }