private void FrameMessageActionHandler(FrameMessage message) { //if (message.Type == FrameMessage.MessageType.CurrentFrameByExportedDataResult) //{ // if (this.Export.Id == message.ExportResultId) { this.SelectFrame(message.FrameId, message.BringToFront); } //} }
public void Add(Session session, FrameMessage frameMessage) { this.Queue.Enqueue(new SessionFrameMessage() { Session = session, FrameMessage = frameMessage }); }
public async Task InitializeAsync() { // Retrieve v8 version IResponseMessage response = await _client.SendMessage("version").ConfigureAwait(false); var versionMessage = response as VersionMessage; if (versionMessage == null || !versionMessage.IsSuccessful) { string message = string.Format("Invalid version response: {0}", response); throw new InvalidOperationException(message); } IsRunning = versionMessage.IsRunning; _v8EngineVersion = versionMessage.Version; response = await _client.SendMessage("frame", new { inlineRefs = true }).ConfigureAwait(false); var frameMessage = response as FrameMessage; if (frameMessage == null || !frameMessage.IsSuccessful) { string message = string.Format("Invalid listbreakpoints response: {0}", response); throw new InvalidOperationException(message); } foreach (NodeScript script in frameMessage.Scripts) { AddModuleIfNotExist(script.Id, script.Filename); } _initialFrame = frameMessage; }
public static Frame Deserialize(FrameMessage frameMessage, TypeRegistry typeRegistry, Frame previousFrame) { var frame = new Frame( (int)frameMessage.ListId, frameMessage.ObjectsDestroyed.ToList()); using (var stream = new MemoryStream()) { frameMessage.ObjectUpdates.WriteTo(stream); stream.Position = 0; using (var codedStream = new CodedInputStream(stream)) { var updateCount = codedStream.ReadInt32(); for (var i = 0; i < updateCount; ++i) { var update = codedStream.ReadBytes(); frame.DeserializeUpdate(update, typeRegistry, previousFrame); } return(frame); } } }
private void FrameActionHandler(FrameMessage message) { if (message.Type == FrameMessage.MessageType.CurrentFrameChanged) { if (this._context != null) { this._context.PropertyChanged -= this.context_PropertyChanged; } this._context = message.Frame as FrameVm; if (this._context != null) { this._context.PropertyChanged += this.context_PropertyChanged; } this.DataContext = this._context; this.Visibility = (this._context != null? Visibility.Visible : Visibility.Hidden); //this.ControlVisible = (this._context != null? Visibility.Visible : Visibility.Collapsed); this.GenericFiledsView.UpdateExpandState(); this.GenericFiledsView.FrameVm = (FrameVm)message.Frame; this.radHexDetailsDataGrid.DataContext = this._context; this.UpdateSelection(); } }
private void TransportOnOnMessage(IAvaloniaRemoteTransportConnection conn, object msg) { if (msg is FrameMessage frame) { lock (_lock) _lastFrame = frame; } }
async void setText() { await CrossMedia.Current.Initialize(); Color hexColor = (Color)Application.Current.Resources["MainColor"]; FrameMessage.SetAppThemeColor(Frame.BorderColorProperty, hexColor, Color.White); }
public void OnRecvFrame(FrameMessage msg) { Console.WriteLine("Client Receive Frame: " + msg); string err = m_dealer.SendFrame(msg); if (err != "") { Console.WriteLine("Client Send Frame Error " + err); } }
public static void SendFrameMessage(object frame, MessageType type, bool bringToFront) { var newFrameMessage = new FrameMessage { Frame = frame, Type = type, BringToFront = bringToFront }; AsyncSendMessage(newFrameMessage); }
private void OnMessage(object msg) { if (msg is FrameMessage frame) { _connection.Send(new FrameReceivedMessage { SequenceId = frame.SequenceId }); _lastFrame = frame; InvalidateVisual(); } }
public static void SendFrameMessage(string exportResultId, uint frameId, MessageType type, bool bringToFront) { var newFrameMessage = new FrameMessage { ExportResultId = exportResultId, FrameId = frameId, Type = type, BringToFront = bringToFront }; AsyncSendMessage(newFrameMessage); }
public static void SendFrameMessage(string captureId, uint conversationIndex, uint frameId, MessageType type, bool bringToFront) { var newFrameMessage = new FrameMessage { CaptureId = captureId, ConversationIndex = conversationIndex, FrameId = frameId, Type = type, BringToFront = bringToFront }; AsyncSendMessage(newFrameMessage); }
public Task Send(object data) { if (data is FrameMessage frame) { _lastFrameMessage = frame; _wakeup.Set(); return(Task.CompletedTask); } if (data is RequestViewportResizeMessage req) { return(Task.CompletedTask); } return(_signalTransport.Send(data)); }
public static byte[] EncodePng(this FrameMessage frame) { var ms = new MemoryStream(); var pngw = new PngWriter(ms, new ImageInfo(frame.Width, frame.Height, 8, true)); var row = new byte[4 * frame.Width]; for (int y = 0; y < frame.Height; y++) { var off = y * frame.Stride; Buffer.BlockCopy(frame.Data, off, row, 0, frame.Width * 4); pngw.WriteRowByte(row, y); } pngw.End(); return(ms.ToArray()); }
public void Dispatch(Session session, ushort opcode, object message) { // 如果是帧同步消息,交给ClientFrameComponent处理 FrameMessage frameMessage = message as FrameMessage; if (frameMessage != null) { Game.Scene.GetComponent <ClientFrameComponent>().Add(session, frameMessage); return; } // 普通消息或者是Rpc请求消息 MessageInfo messageInfo = new MessageInfo(opcode, message); Game.Scene.GetComponent <MessageDispatcherComponent>().Handle(session, messageInfo); }
async void SocketWorker() { try { SimpleWebSocket socket = null; while (true) { if (_disposed) { socket?.Dispose(); return; } FrameMessage sendNow = null; lock (_lock) { if (_pendingSocket != null) { socket?.Dispose(); socket = _pendingSocket; _pendingSocket = null; _lastSentFrameMessage = null; } if (_lastFrameMessage != _lastSentFrameMessage) { _lastSentFrameMessage = sendNow = _lastFrameMessage; } } if (sendNow != null && socket != null) { await socket.SendMessage( $"frame:{sendNow.SequenceId}:{sendNow.Width}:{sendNow.Height}:{sendNow.Stride}:{sendNow.DpiX}:{sendNow.DpiY}"); await socket.SendMessage(false, sendNow.Data); } _wakeup.WaitOne(TimeSpan.FromSeconds(1)); } } catch (Exception e) { Console.Error.WriteLine(e.ToString()); } }
async void setText() { await CrossMedia.Current.Initialize(); try { LabelNumber.Text = "№ " + _requestInfo.RequestNumber; } catch (Exception e) { Console.WriteLine(e); } Color hexColor = (Color)Application.Current.Resources["MainColor"]; FrameKeys.SetAppThemeColor(Frame.BorderColorProperty, hexColor, Color.FromHex("#B5B5B5")); FrameMessage.SetAppThemeColor(Frame.BorderColorProperty, hexColor, Color.White); }
public FrameMessage Run(uint[] players, uint frame) { FrameMessage message = new FrameMessage() { frame = frame }; foreach (var item in players) { var input = world.GetComponent <InputComponenet>(item); if (input != null) { message.paylods.Add(input.data); input.data = null; } } return(message); }
public FrameMessage Serialize(NetworkObjectList objectList, Frame previousFrame) { var updateList = new List <MemoryStream>(); foreach (var update in _updates) { var data = update.Serialize(objectList.InternalGetNetworkObjectById(update.ObjectHandle.Id), previousFrame?.FindUpdateByObjectId(update.ObjectHandle.Id)); //TODO: figure out if there's a better way to handle change detection during serialization //if (data.ContainsChanges) { data.Memory.Position = 0; updateList.Add(data.Memory); } } var stream = new MemoryStream(); using (var codedStream = new CodedOutputStream(stream, true)) { codedStream.WriteInt32(updateList.Count); foreach (var update in updateList) { codedStream.WriteBytes(ByteString.FromStream(update)); update.Dispose(); } } stream.Position = 0; var frameMessage = new FrameMessage { ListId = (uint)ListId, ObjectUpdates = ByteString.FromStream(stream) }; stream.Dispose(); frameMessage.ObjectsDestroyed.AddRange(_destroyedObjects); return(frameMessage); }
public FrameMessage ToMessage() { const int HEADER_SIZE = 17; int messageSize = 0; foreach (var packet in Packets) { messageSize += packet.Length - HEADER_SIZE; } byte[] message = new byte[messageSize]; for (int i = 0; i < Packets.Length; ++i) { int cursor = (1500 - HEADER_SIZE) * i; Array.Copy(Packets[i], HEADER_SIZE, message, cursor, Packets[i].Length - HEADER_SIZE); } stopWatch.Stop(); return(FrameMessage.Create(FrameId, message, stopWatch.Elapsed)); }
private void UpdateFrame() { if (this.Queue.Count == 0) { return; } FrameMessage frameMessage = this.Queue.Dequeue(); this.Frame = frameMessage.Frame; for (int i = 0; i < frameMessage.Messages.Count; ++i) { AFrameMessage message = frameMessage.Messages[i]; ushort opcode = Game.Scene.GetComponent <OpcodeTypeComponent>().GetOpcode(message.GetType()); Game.Scene.GetComponent <MessageDispatherComponent>().Handle(new MessageInfo() { Opcode = opcode, Message = message }); } }
public void Add(FrameMessage frameMessage) { this.Queue.Enqueue(frameMessage); }