void Update() { if (Input.GetKeyDown(KeyCode.Delete)) { var controller = controllers[selectedIndex]; FoveManager.DeleteProfile(controller.ProfileName); Destroy(controller.gameObject); controllers.RemoveAt(selectedIndex); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { validateSelectedItem(false); ++selectedIndex; } else if (Input.GetKeyDown(KeyCode.UpArrow)) { validateSelectedItem(false); --selectedIndex; } else if (Input.GetKeyDown(KeyCode.F2)) { controllers[selectedIndex].EnterNameEditMode(); } else if (Input.GetKeyDown(KeyCode.Insert)) { var item = GameObject.Instantiate(profileItemPrefab); item.transform.SetParent(layout.transform, false); var controller = item.GetComponent <ProfileItemController>(); controller.EnterNameEditMode(); controllers.Add(controller); selectedIndex = controllers.Count - 1; } else if (Input.GetKeyDown(KeyCode.Return)) { validateSelectedItem(true); } if (controllers.Count == 0) { return; } // else if RENAME // else if CREATE selectedIndex = (selectedIndex + controllers.Count) % controllers.Count; string selectedProfile = controllers[selectedIndex].ProfileName; string selectedProfileDataPath = ""; var currProfile = FoveManager.GetCurrentProfile().value; if (!string.IsNullOrEmpty(selectedProfile)) { selectedProfileDataPath = FoveManager.GetProfileDataPath(selectedProfile); } dataPathText.text = "Data Path: \"" + selectedProfileDataPath + "\""; for (int i = 0; i < controllers.Count; i++) { var controller = controllers[i]; controller.isSelected = i == selectedIndex; controller.isCurrent = controller.ProfileName == currProfile; } }