protected override void Initialize() { double rslt = 0; int factor = Factor; switch (CurrentDifficulty) { case GameDifficulty.Easy: fractions_num = 2; demominator_max = 3; factor_max = 2; break; default: case GameDifficulty.Medium: fractions_num = 4; demominator_max = 3; factor_max = 3; break; case GameDifficulty.Master: fractions_num = 4; demominator_max = 5; factor_max = 4; break; } fractions = new FormulaFraction [fractions_num]; for (int i = 0; i < fractions_num; i++) { fractions[i] = new FormulaFraction(1 + random.Next(10), (1 + random.Next(demominator_max)) * factor, (Operation)random.Next((int)Operation.LastOperation)); if (i == 0) { fractions[0].Operation = Operation.LastOperation; // No operation } switch (fractions[i].Operation) { case Operation.Addition: rslt += fractions[i].Result; break; case Operation.Subtraction: rslt -= fractions[i].Result; break; default: rslt = fractions[i].Result; break; } } Answer.Correct = String.Format(format_string, rslt); Answer.CorrectShow = AnswerAsFraction(); }
protected override void Initialize() { double rslt = 0; int factor = Factor; switch (CurrentDifficulty) { case GameDifficulty.Easy: fractions_num = 2; demominator_max = 3; factor_max = 2; break; default: case GameDifficulty.Medium: fractions_num = 4; demominator_max = 3; factor_max = 3; break; case GameDifficulty.Master: fractions_num = 4; demominator_max = 5; factor_max = 4; break; } fractions = new FormulaFraction [fractions_num]; for (int i = 0; i < fractions_num; i++) { fractions[i] = new FormulaFraction (1 + random.Next (10), (1 + random.Next (demominator_max)) * factor, (Operation) random.Next ((int) Operation.LastOperation)); if (i == 0) fractions[0].Operation = Operation.LastOperation; // No operation switch (fractions[i].Operation) { case Operation.Addition: rslt += fractions[i].Result; break; case Operation.Subtraction: rslt -= fractions[i].Result; break; default: rslt = fractions[i].Result; break; } } Answer.Correct = String.Format (format_string, rslt); Answer.CorrectShow = AnswerAsFraction (); }