void Start() { settings = Settings.getInstance(); cc = GameObject.Find("CreatureCount").GetComponent <CreatureCount>(); fc = GameObject.Find("FoodbitCount").GetComponent <FoodbitCount>(); log_pop_data = (int)settings.contents["config"]["population_logging"]; log_fbit_data = (int)settings.contents["config"]["foodbit_logging"]; String unixTime = Utility.UnixTimeNow().ToString(); if (log_pop_data == 1) { log_time = float.Parse(settings.contents["config"]["log_time"].ToString()); crt_count_filename = "creatures-" + unixTime; write(log_time.ToString(), crt_count_filename); InvokeRepeating("log_crt", 0, log_time); } log_fbit_data = (int)settings.contents["config"]["foodbit_logging"]; if (log_fbit_data == 1) { log_time = float.Parse(settings.contents["config"]["log_time"].ToString()); fbit_count_filename = "foodbits-" + unixTime; write(log_time.ToString(), fbit_count_filename); InvokeRepeating("log_fbit", 0, log_time); } }
void Start() { settings = Settings.getInstance(); cc = GameObject.Find("CreatureCount").GetComponent<CreatureCount>(); fc = GameObject.Find("FoodbitCount").GetComponent<FoodbitCount>(); log_pop_data = (int) settings.contents["config"]["population_logging"]; log_fbit_data = (int) settings.contents["config"]["foodbit_logging"]; String unixTime = Utility.UnixTimeNow().ToString(); if (log_pop_data == 1) { log_time = float.Parse( settings.contents["config"]["log_time"].ToString() ); crt_count_filename = "creatures-"+unixTime; write( log_time.ToString(), crt_count_filename ); InvokeRepeating("log_crt",0,log_time); } log_fbit_data = (int) settings.contents["config"]["foodbit_logging"]; if (log_fbit_data == 1) { log_time = float.Parse( settings.contents["config"]["log_time"].ToString() ); fbit_count_filename = "foodbits-"+unixTime; write( log_time.ToString(), fbit_count_filename ); InvokeRepeating("log_fbit",0,log_time); } }