void OnTriggerEnter2D(Collider2D col) { if (col.gameObject.CompareTag("Player")) { eventManager.Eat(); //SpecialFoodManager specialFoodManager = col.gameObject.GetComponentInParent<SpecialFoodManager> (); specialFoodManager.Disable(); //FoodSpawner foodSpawner = col.gameObject.GetComponentInParent<FoodSpawner> (); if (foodSpawner) { foodSpawner.SpawnPowerUp(); } } }