public void ChangeFoodKeyEnum() { if (System.Enum.GetValues(currentDeliciousProjectile.GetType()).Cast <FoodEnum>().Max() > currentDeliciousProjectile) { currentDeliciousProjectile++; } else { currentDeliciousProjectile = 0; } }
public static FoodAbstract FoodFactory(FoodEnum foodEnum) { FoodAbstract result = null; switch (foodEnum) { case FoodEnum.Moodles: result = new Moodles(); break; case FoodEnum.Rice: result = new Rice(); break; default: break; } return(result); }
public GameObject GetFoodProjectile(FoodEnum foodKey) { //return RestaurantManager.Restaurant.GetIngredient(foodKey); return(null); }
private void Start() { currentDeliciousProjectile = FoodEnum.Meat; }
public void ReturnGameObjectToPools(GameObject objToReturn, FoodEnum tKey) { }
public GameObject GetGameObjectPool(FoodEnum tKey) { return(null); }
public void AddFood(FoodEnum food) { var myFox = new Fox(); myFox.Food.Equals(food); }
public void Query_Should_Use_Plain_Value_With_No_Value_Converter(FoodEnum food) { _mockDb.Object.Query <MyClass>(c => c.PlainFood == food); _lastSql.Should().BeEquivalentTo(new Sql("WHERE <PlainFood> = @0", (int)food)); }
public void Query_Should_Use_Value_Converter(FoodEnum food) { _mockDb.Object.Query <MyClass>(c => c.ConvertedFood == food); _lastSql.Should().BeEquivalentTo(new Sql("WHERE <ConvertedFood> = @0", food.ToString())); }