Пример #1
0
    public void PushMeatType(int choiseFoodRank)
    {
        if (MeetNums[choiseFoodRank] == 0)
        {
            return;
        }
        canEatNum -= 1;
        --MeetNums[choiseFoodRank];
        SetFoodText();

        Food.GetComponent <Image>().sprite = FoodSprite[choiseFoodRank];

        if (foodType == 0)
        {
            foodCommentType = FoodCommentType.LIKE;
            TalkText.text   = talkComment[0];
            switch (choiseFoodRank)
            {
            case 0:
                satietyLelel += 1;
                break;

            case 1:
                satietyLelel += 2;
                loveLevel    += 1;
                break;

            case 2:
                satietyLelel += 3;
                loveLevel    += 2;
                break;
            }
        }

        else
        {
            foodCommentType = FoodCommentType.DONT_LIKE;
            TalkText.text   = talkComment[1];
        }
        if (satietyLelel > maxSatietyLevel)
        {
            satietyLelel = maxSatietyLevel;
        }
        if (loveLevel > maxLoveLevel)
        {
            loveLevel = maxLoveLevel;
        }
        EatManager.Change(satietyLelel, maxSatietyLevel);
        EatBoard.SetActive(false);
        Food.SetActive(true);
        isAnimation   = true;
        animationType = Type.EAT;
    }
Пример #2
0
    void UpdateBrush()
    {
        if (isAnimation != true)
        {
            return;
        }
        if (animationType != Type.BRUSH)
        {
            return;
        }
        Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
        Vector2 prevMousePos  = new Vector2(prevMousePosition.x, prevMousePosition.y);

        if (Brush.GetComponent <DragMover>().IsDragging == true)
        {
            if (prevMousePos != mousePosition)
            {
                Sound.PlaySe("brush");
                RectTransform myTransform = Brush.GetComponent <RectTransform>();
                Rect          rect        = new Rect(myTransform.position.x, myTransform.position.y, myTransform.rect.width, myTransform.rect.height);

                if (rect.position.x <= mousePosition.x && mousePosition.x <= rect.position.x + rect.width &&
                    rect.position.y <= mousePosition.y && mousePosition.y <= rect.position.y + rect.height)
                {
                    BrushTime        += Time.deltaTime;
                    prevMousePosition = new Vector3(mousePosition.x, mousePosition.y, 0);
                }
            }
        }
        Debug.Log(BrushTime);
        if (BrushTime < 1.5f)
        {
            return;
        }
        animationType = Type.COMMENT;
        Brush.GetComponent <RectTransform>().position = BrushPos;
        BrushTime = 0.0f;
        Brush.SetActive(false);
        CommentBoard.SetActive(true);
        MakeHeart(2);
        foodCommentType = FoodCommentType.LIKE;
        Brush.GetComponent <RectTransform>().position = BrushPos;
        Brush.GetComponent <DragMover>().IsDragging   = false;

        if (loveLevel + 1 <= maxLoveLevel)
        {
            loveLevel += 1;
            Sound.PlaySe("loveup");
            HeartManager.SetAnimation(loveLevel - 1, loveLevel, maxLoveLevel);
        }
    }
Пример #3
0
    void UpdateComment()
    {
        if (isAnimation != true)
        {
            return;
        }
        if (animationType != Type.COMMENT)
        {
            return;
        }
        animationTime += Time.deltaTime;

        if (foodCommentType == FoodCommentType.LIKE)
        {
            heartMakeTime += Time.deltaTime;
            if (heartMakeTime > 0.5f)
            {
                heartMakeTime = 0.0f;
                MakeHeart(2);
            }
        }
        else if (foodCommentType == FoodCommentType.DONT_LIKE)
        {
            Moya.GetComponent <RectTransform>().sizeDelta += new Vector2(0, 0.4f);
        }

        if (animationTime < 2.5f)
        {
            return;
        }
        animationTime = 0.0f;
        isAnimation   = false;
        animationType = Type.NONE;
        CommentBoard.SetActive(false);
        isSelectButton = false;
        if (foodCommentType == FoodCommentType.DONT_LIKE)
        {
            Moya.SetActive(false);
            Moya.GetComponent <RectTransform>().sizeDelta = moyaSize;
            foodCommentType = FoodCommentType.NONE;
        }

        else if (foodCommentType == FoodCommentType.LIKE)
        {
            heartMakeTime   = 0.0f;
            foodCommentType = FoodCommentType.NONE;
        }
    }