public int Compare(KeyValuePair <int, JamGarrisonFollower> follower1, KeyValuePair <int, JamGarrisonFollower> follower2) { JamGarrisonFollower value = follower1.Value; JamGarrisonFollower value2 = follower2.Value; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(value); FollowerStatus followerStatus2 = GeneralHelpers.GetFollowerStatus(value2); bool flag = (value.Flags & 8) != 0; bool flag2 = (value2.Flags & 8) != 0; bool flag3 = !flag && followerStatus != FollowerStatus.inactive; bool flag4 = !flag2 && followerStatus2 != FollowerStatus.inactive; if (flag3 != flag4) { return((!flag3) ? 1 : -1); } if (followerStatus != followerStatus2) { return(followerStatus - followerStatus2); } int num = (value.ItemLevelArmor + value.ItemLevelWeapon) / 2; int num2 = (value2.ItemLevelArmor + value2.ItemLevelWeapon) / 2; if (num2 != num) { return(num2 - num); } if (value.Quality != value2.Quality) { return(value2.Quality - value.Quality); } return(0); }
private FollowerListItem InsertFollowerIntoListView(WrapperGarrisonFollower follower) { GarrFollowerRec record = StaticDB.garrFollowerDB.GetRecord(follower.GarrFollowerID); if (record == null) { return(null); } if (record.GarrFollowerTypeID != (uint)GarrisonStatus.GarrisonFollowerType) { return(null); } if (this.m_isCombatAllyList) { bool flags = (follower.Flags & 8) != 0; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(follower); if (flags || follower.ZoneSupportSpellID <= 0 || followerStatus == FollowerStatus.inactive || followerStatus == FollowerStatus.fatigued || followerStatus == FollowerStatus.inBuilding) { return(null); } } GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.m_followerListItemPrefab); gameObject.transform.SetParent(this.m_followerListViewContents.transform, false); FollowerListItem component = gameObject.GetComponent <FollowerListItem>(); component.SetFollower(follower); return(component); }
private void MobileClientChangeFollowerActiveResultHandler(MobileClientChangeFollowerActiveResult msg) { GARRISON_RESULT result = (GARRISON_RESULT)msg.Result; if (result == GARRISON_RESULT.SUCCESS) { PersistentFollowerData.AddOrUpdateFollower(msg.Follower); FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(msg.Follower); if (followerStatus == FollowerStatus.inactive) { Debug.Log("Follower is now inactive. " + msg.ActivationsRemaining + " activations remain for the day."); } else { Debug.Log("Follower is now active. " + msg.ActivationsRemaining + " activations remain for the day."); } if (this.FollowerDataChangedAction != null) { this.FollowerDataChangedAction.Invoke(); } MobilePlayerFollowerActivationDataRequest mobilePlayerFollowerActivationDataRequest = new MobilePlayerFollowerActivationDataRequest(); mobilePlayerFollowerActivationDataRequest.GarrTypeID = 3; Login.instance.SendToMobileServer(mobilePlayerFollowerActivationDataRequest); } else { Debug.Log("Follower activation/deactivation failed for reason " + result.ToString()); } }
private FollowerListItem InsertFollowerIntoListView(JamGarrisonFollower follower) { GarrFollowerRec record = StaticDB.garrFollowerDB.GetRecord(follower.GarrFollowerID); if (record == null) { return(null); } if (record.GarrFollowerTypeID != 4u) { return(null); } if (this.m_isCombatAllyList) { bool flag = (follower.Flags & 8) != 0; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(follower); if (flag || follower.ZoneSupportSpellID <= 0 || followerStatus == FollowerStatus.inactive || followerStatus == FollowerStatus.fatigued || followerStatus == FollowerStatus.inBuilding) { return(null); } } GameObject gameObject = Object.Instantiate <GameObject>(this.m_followerListItemPrefab); gameObject.get_transform().SetParent(this.m_followerListViewContents.get_transform()); gameObject.get_transform().set_localScale(Vector3.get_one()); gameObject.get_transform().set_localPosition(Vector3.get_zero()); FollowerListItem component = gameObject.GetComponent <FollowerListItem>(); component.SetFollower(follower); AutoHide autoHide = gameObject.AddComponent <AutoHide>(); autoHide.m_clipRT = base.get_gameObject().GetComponent <RectTransform>(); return(component); }
public int Compare(KeyValuePair <int, WrapperGarrisonFollower> follower1, KeyValuePair <int, WrapperGarrisonFollower> follower2) { WrapperGarrisonFollower value = follower1.Value; WrapperGarrisonFollower wrapperGarrisonFollower = follower2.Value; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(value); FollowerStatus followerStatu = GeneralHelpers.GetFollowerStatus(wrapperGarrisonFollower); bool flags = (value.Flags & 8) != 0; bool flag = (wrapperGarrisonFollower.Flags & 8) != 0; bool flag1 = (flags ? false : followerStatus != FollowerStatus.inactive); if (flag1 != (flag ? false : followerStatu != FollowerStatus.inactive)) { return(!flag1 ? 1 : -1); } if (followerStatus != followerStatu) { return((int)followerStatus - (int)followerStatu); } int itemLevelArmor = (value.ItemLevelArmor + value.ItemLevelWeapon) / 2; int num = (wrapperGarrisonFollower.ItemLevelArmor + wrapperGarrisonFollower.ItemLevelWeapon) / 2; if (num != itemLevelArmor) { return(num - itemLevelArmor); } if (value.Quality == wrapperGarrisonFollower.Quality) { return(0); } return(wrapperGarrisonFollower.Quality - value.Quality); }
/// <summary> /// Initializes a new instance of the UserCompactView class. /// </summary> public UserCompactView(string userHandle, string firstName, string lastName, Visibility visibility, FollowerStatus followerStatus, string photoHandle = default(string), string photoUrl = default(string)) { UserHandle = userHandle; FirstName = firstName; LastName = lastName; PhotoHandle = photoHandle; PhotoUrl = photoUrl; Visibility = visibility; FollowerStatus = followerStatus; }
private void InsertFollowerIntoListView(WrapperGarrisonFollower follower, FollowerCategory followerCategory) { GarrFollowerRec record = StaticDB.garrFollowerDB.GetRecord(follower.GarrFollowerID); if (record == null) { return; } if (record.GarrFollowerTypeID != (uint)GarrisonStatus.GarrisonFollowerType) { return; } bool flags = (follower.Flags & 8) != 0; bool flag = !flags; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(follower); switch (followerCategory) { case FollowerCategory.ActiveChampion: { if (!flag || followerStatus == FollowerStatus.inactive) { return; } break; } case FollowerCategory.InactiveChampion: { if (!flag || followerStatus != FollowerStatus.inactive) { return; } break; } case FollowerCategory.Troop: { if (!flags || follower.Durability <= 0) { return; } break; } default: { return; } } FollowerListItem followerListItem = UnityEngine.Object.Instantiate <FollowerListItem>(this.m_followerDetailListItemPrefab); followerListItem.transform.SetParent(this.m_followerDetailListContent.transform, false); followerListItem.SetFollower(follower); }
public ItemList( string title, string description, string imageUrl, FollowerStatus status) { Title = title; Description = description; ImageUrl = imageUrl; Status = status; }
private void InsertFollowerIntoListView(JamGarrisonFollower follower, FollowerCategory followerCategory) { GarrFollowerRec record = StaticDB.garrFollowerDB.GetRecord(follower.GarrFollowerID); if (record == null) { return; } if (record.GarrFollowerTypeID != 4u) { return; } bool flag = (follower.Flags & 8) != 0; bool flag2 = !flag; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(follower); switch (followerCategory) { case FollowerCategory.ActiveChampion: if (!flag2 || followerStatus == FollowerStatus.inactive) { return; } break; case FollowerCategory.InactiveChampion: if (!flag2 || followerStatus != FollowerStatus.inactive) { return; } break; case FollowerCategory.Troop: if (!flag || follower.Durability <= 0) { return; } break; default: return; } FollowerListItem followerListItem = Object.Instantiate <FollowerListItem>(this.m_followerDetailListItemPrefab); followerListItem.get_transform().SetParent(this.m_followerDetailListContent.get_transform(), false); followerListItem.SetFollower(follower); AutoHide autoHide = followerListItem.m_followerDetailView.get_gameObject().AddComponent <AutoHide>(); autoHide.m_clipRT = this.m_panelViewRT; AutoHide autoHide2 = followerListItem.m_listItemArea.get_gameObject().AddComponent <AutoHide>(); autoHide2.m_clipRT = this.m_panelViewRT; }
private void CreateCombatAllyItems(int combatAllyMissionID, int combatAllyMissionCost) { foreach (JamGarrisonFollower jamGarrisonFollower in PersistentFollowerData.followerDictionary.Values) { FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(jamGarrisonFollower); if (jamGarrisonFollower.ZoneSupportSpellID > 0 && (followerStatus == FollowerStatus.available || followerStatus == FollowerStatus.onMission)) { FollowerInventoryListItem followerInventoryListItem = Object.Instantiate <FollowerInventoryListItem>(this.m_combatAllyChampionListItemPrefab); followerInventoryListItem.transform.SetParent(this.m_combatAllyListContent.transform, false); followerInventoryListItem.SetCombatAllyChampion(jamGarrisonFollower, combatAllyMissionID, combatAllyMissionCost); } } }
private void CreateCombatAllyItems(int combatAllyMissionID, int combatAllyMissionCost) { foreach (WrapperGarrisonFollower value in PersistentFollowerData.followerDictionary.Values) { FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(value); if (value.ZoneSupportSpellID <= 0 || followerStatus != FollowerStatus.available && followerStatus != FollowerStatus.onMission) { continue; } FollowerInventoryListItem followerInventoryListItem = UnityEngine.Object.Instantiate <FollowerInventoryListItem>(this.m_combatAllyChampionListItemPrefab); followerInventoryListItem.transform.SetParent(this.m_combatAllyListContent.transform, false); followerInventoryListItem.SetCombatAllyChampion(value, combatAllyMissionID, combatAllyMissionCost); } }
/// <summary> /// Initializes a new instance of the UserProfileView class. /// </summary> public UserProfileView(string userHandle, string firstName, string lastName, string bio, string photoHandle, string photoUrl, Visibility visibility, long totalTopics, long totalFollowers, long totalFollowing, FollowerStatus followerStatus, FollowingStatus followingStatus, ProfileStatus profileStatus) { UserHandle = userHandle; FirstName = firstName; LastName = lastName; Bio = bio; PhotoHandle = photoHandle; PhotoUrl = photoUrl; Visibility = visibility; TotalTopics = totalTopics; TotalFollowers = totalFollowers; TotalFollowing = totalFollowing; FollowerStatus = followerStatus; FollowingStatus = followingStatus; ProfileStatus = profileStatus; }
private void CreateCombatAllyItems(int combatAllyMissionID, int combatAllyMissionCost) { using (Dictionary <int, JamGarrisonFollower> .ValueCollection.Enumerator enumerator = PersistentFollowerData.followerDictionary.get_Values().GetEnumerator()) { while (enumerator.MoveNext()) { JamGarrisonFollower current = enumerator.get_Current(); FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(current); if (current.ZoneSupportSpellID > 0 && (followerStatus == FollowerStatus.available || followerStatus == FollowerStatus.onMission)) { FollowerInventoryListItem followerInventoryListItem = Object.Instantiate <FollowerInventoryListItem>(this.m_combatAllyChampionListItemPrefab); followerInventoryListItem.get_transform().SetParent(this.m_combatAllyListContent.get_transform(), false); followerInventoryListItem.SetCombatAllyChampion(current, combatAllyMissionID, combatAllyMissionCost); } } } }
private void ChangeFollowerActiveResultHandler(LegionCompanionWrapper.ChangeFollowerActiveResultEvent eventArgs) { if (eventArgs.Result == 0) { PersistentFollowerData.AddOrUpdateFollower(eventArgs.Follower); FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(eventArgs.Follower); if (followerStatus == FollowerStatus.inactive) { Debug.Log("Follower is now inactive. " + eventArgs.ActivationsRemaining + " activations remain for the day."); } else { Debug.Log("Follower is now active. " + eventArgs.ActivationsRemaining + " activations remain for the day."); } if (this.FollowerDataChangedAction != null) { this.FollowerDataChangedAction(); } LegionCompanionWrapper.RequestFollowerActivationData((int)GarrisonStatus.GarrisonType); } }
public int Compare(KeyValuePair <int, JamGarrisonFollower> follower1, KeyValuePair <int, JamGarrisonFollower> follower2) { JamGarrisonFollower value = follower1.get_Value(); JamGarrisonFollower value2 = follower2.get_Value(); FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(value); FollowerStatus followerStatus2 = GeneralHelpers.GetFollowerStatus(value2); if (followerStatus != followerStatus2) { return(followerStatus - followerStatus2); } bool flag = this.HasUsefulAbility(value); bool flag2 = this.HasUsefulAbility(value2); if (flag != flag2) { return((!flag) ? 1 : -1); } int num = (value.ItemLevelArmor + value.ItemLevelWeapon) / 2; int num2 = (value2.ItemLevelArmor + value2.ItemLevelWeapon) / 2; if (num2 != num) { return(num2 - num); } if (value.Quality != value2.Quality) { return(value2.Quality - value.Quality); } bool flag3 = (value.Flags & 8) != 0; bool flag4 = (value2.Flags & 8) != 0; if (flag3 != flag4) { return((!flag4) ? 1 : -1); } return(0); }
public int Compare(KeyValuePair <int, WrapperGarrisonFollower> follower1, KeyValuePair <int, WrapperGarrisonFollower> follower2) { WrapperGarrisonFollower value = follower1.Value; WrapperGarrisonFollower wrapperGarrisonFollower = follower2.Value; FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(value); FollowerStatus followerStatu = GeneralHelpers.GetFollowerStatus(wrapperGarrisonFollower); if (followerStatus != followerStatu) { return((int)followerStatus - (int)followerStatu); } bool flag = this.HasUsefulAbility(value); if (flag != this.HasUsefulAbility(wrapperGarrisonFollower)) { return(!flag ? 1 : -1); } int itemLevelArmor = (value.ItemLevelArmor + value.ItemLevelWeapon) / 2; int num = (wrapperGarrisonFollower.ItemLevelArmor + wrapperGarrisonFollower.ItemLevelWeapon) / 2; if (num != itemLevelArmor) { return(num - itemLevelArmor); } if (value.Quality != wrapperGarrisonFollower.Quality) { return(wrapperGarrisonFollower.Quality - value.Quality); } bool flags = (value.Flags & 8) != 0; bool flags1 = (wrapperGarrisonFollower.Flags & 8) != 0; if (flags == flags1) { return(0); } return(!flags1 ? 1 : -1); }