// public void BecomePlayer () { // transform.tag = "Player"; // saveData.tag = "Player"; // shotDelay = .1f; // rb2D.drag = 7; // speed = 5000; // pSys.Play (); // GameManager.instance.player = GetComponent<Follower> (); // } public void LoadStats(FollowerSave data) { saveData = data; transform.tag = saveData.tag; }