void IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ProjectionTabControl = (ProjectionEditor)target; break; case 2: this.Tabs = (FocusDenyingTabControl)target; break; case 3: this.ProjectionRotationItem = (TabItem)target; break; case 4: this.ProjectionRotationTab = (ProjectionRotationTab)target; break; case 5: this.ProjectionCenterItem = (TabItem)target; break; case 6: this.ProjectionCenterTab = (ProjectionCenterTab)target; break; case 7: this.ProjectionGlobalOffsetItem = (TabItem)target; break; case 8: this.ProjectionGlobalOffsetTab = (ProjectionGlobalOffsetTab)target; break; case 9: this.ProjectionLocalOffsetItem = (TabItem)target; break; case 10: this.ProjectionLocalOffsetTab = (ProjectionLocalOffsetTab)target; break; default: this._contentLoaded = true; break; } }
void IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.TransformTabControl = (TransformEditor)target; break; case 2: this.Tabs = (FocusDenyingTabControl)target; break; case 3: this.PositionTabItem = (TabItem)target; break; case 4: this.RotationItem = (TabItem)target; break; case 5: this.RotationTab = (RotationTab)target; break; case 6: this.ScaleItem = (TabItem)target; break; case 7: this.SkewItem = (TabItem)target; break; case 8: this.CenterItem = (TabItem)target; break; case 9: this.ReflectItem = (TabItem)target; break; default: this._contentLoaded = true; break; } }