Пример #1
0
    public FocusAreaIndicator CreateFocusAreaIndicator(GameObject instantiated, FocusAreaObject focusArea)
    {
        FocusAreaIndicator indicator = new FocusAreaIndicator(instantiated);

        indicator.gameObject.transform.SetParent(craftingManager.transform);

        Vector2 worldToScreenPoint = RectTransformUtility.WorldToScreenPoint(Camera.main, focusArea.transform.position);

        indicator.SetPosition(worldToScreenPoint);

        indicator.SetTMPMessage(focusArea.ToString());

        return(indicator);
    }
Пример #2
0
    public static void AddFocusAreaScreenIndicator(FocusAreaObject focus)
    {
        if (focusAreaIndicators.ContainsKey(focus))
        {
            focusAreaIndicators[focus].SetActive(true);
        }
        else
        {
            GameObject indicatorPrefab = Instantiate(craftingUI.focusAreaIndicatorPrefab);

            FocusAreaIndicator indicator = uiElementFactory.CreateFocusAreaIndicator(indicatorPrefab, focus);

            focusAreaIndicators.Add(focus, indicator.gameObject);
        }
    }