Наследование: MonoBehaviour
Пример #1
0
 void Start()
 {
     flyBy = GameObject.Find("Player").GetComponent<Flyby>();
     GetComponent<TextMesh>().text = "";
 }
Пример #2
0
 void Start()
 {
     flyBy = GameObject.Find("Player").GetComponent <Flyby>();
     GetComponent <TextMesh>().text = "";
 }