public void SetText(string text, Vector2 startPos, Vector2 endPos, Vector2 size, bool backdrop, float time) { FlutterText flutterText = GetFlutterText(); flutterText.OnComplete = Destry; flutterText.SetText(text, startPos, endPos, size, backdrop, time); }
private FlutterText GetFlutterText() { if (flutter.Count <= 0) { GameObject go = GameObject.Instantiate(Resources.Load <GameObject>(Paht)); go.transform.SetParent(UIContainer); FlutterText text = go.GetComponent <FlutterText>(); return(text); } return(flutter.Pop()); }
private void Destry(FlutterText text) { flutter.Push(text); }