public void Release() { for (int i = 0; i < mMaxLevel; i++) { FluidCore.SafeRelease(mResidualTexArray[i]); FluidCore.SafeRelease(mErrorTexArray[i]); FluidCore.SafeRelease(mErrorTexSwapArray[i]); FluidCore.SafeRelease(mRightPoissonTexArray[i]); FluidCore.SafeRelease(mCellMakerArray[i]); FluidCore.SafeRelease(mLevelsetArray[i]); } }
private void OnDestroy() { FluidCore.SafeRelease(mVelocityU[READ]); FluidCore.SafeRelease(mVelocityU[WRITE]); FluidCore.SafeRelease(mVelocityV[READ]); FluidCore.SafeRelease(mVelocityV[WRITE]); FluidCore.SafeRelease(mLevelSet[READ]); FluidCore.SafeRelease(mLevelSet[WRITE]); FluidCore.SafeRelease(mGridMarker); FluidCore.SafeRelease(mGridValidU[READ]); FluidCore.SafeRelease(mGridValidU[WRITE]); FluidCore.SafeRelease(mGridValidV[READ]); FluidCore.SafeRelease(mGridValidV[WRITE]); FluidCore.SafeRelease(mDivergence); FluidCore.SafeRelease(mPressure); FluidCore.SafeRelease(mPressureWrite); FluidCore.SafeRelease(mPoisson0); FluidCore.SafeRelease(mPoisson1); FluidCore.SafeRelease(mPoisson2); if (mMultiGridSolver != null) { mMultiGridSolver.Release(); } }