Пример #1
0
    public void Leave()
    {
        if (m_ShouldPhysicalize)
        {
            DeparentPetal();
            m_ParentFlower.AnimateLosePetal();
            if (!m_Rigidbody)
            {
                m_Rigidbody = GetComponent <Rigidbody2D>();
            }
            m_Rigidbody.simulated = true;
            m_Rigidbody.AddForce(transform.up * 100);
        }
        else
        {
            gameObject.SetActive(false);
        }

        IsUp = false;
    }