Пример #1
0
    public static void SlerpUIText(string text, Vector3 pos)
    {
        FloatingText pooledComponent = BindingManager.Instance.UITextsPool.GetPooledComponent <FloatingText>();

        pooledComponent.transform.position = pos;
        pooledComponent.FloatText(text);
    }
Пример #2
0
    public static void SlerpTextCrit(string text, Vector3 pos)
    {
        FloatingText pooledComponent = BindingManager.Instance.CritTextsPool.GetPooledComponent <FloatingText>();
        Vector3      position        = BindingManager.Instance.UICamera.ViewportToWorldPoint(Camera.main.WorldToViewportPoint(pos));

        pooledComponent.transform.position = position;
        pooledComponent.FloatText(text);
    }