public void DiagFloat() { var x1 = new FloatTensor(9); for (var i = 0; i < x1.Shape[0]; ++i) { x1[i] = i + 1; } x1.Resize2d(3, 3); var diag0 = x1.Diagonal(0); var diag1 = x1.Diagonal(1); Assert.AreEqual(1, diag0.Shape.Length); Assert.AreEqual(3, diag0.Shape[0]); Assert.AreEqual(1, diag1.Shape.Length); Assert.AreEqual(2, diag1.Shape[0]); Assert.AreEqual(1, diag0[0]); Assert.AreEqual(5, diag0[1]); Assert.AreEqual(9, diag0[2]); Assert.AreEqual(2, diag1[0]); Assert.AreEqual(6, diag1[1]); }
public void ReshapeFloatTensor() { var x2 = new FloatTensor(200); Assert.AreEqual(1, x2.Shape.Length); Assert.AreEqual(200, x2.Shape[0]); for (var i = 0; i < x2.Shape[0]; ++i) { x2[i] = i * 47.11f; } x2.Resize2d(10, 20); Assert.AreEqual(2, x2.Shape.Length); Assert.AreEqual(10, x2.Shape[0]); Assert.AreEqual(20, x2.Shape[1]); x2.Resize3d(4, 25, 2); Assert.AreEqual(3, x2.Shape.Length); Assert.AreEqual(4, x2.Shape[0]); Assert.AreEqual(25, x2.Shape[1]); Assert.AreEqual(2, x2.Shape[2]); x2.Resize4d(4, 5, 5, 2); Assert.AreEqual(4, x2.Shape.Length); Assert.AreEqual(4, x2.Shape[0]); Assert.AreEqual(5, x2.Shape[1]); Assert.AreEqual(5, x2.Shape[2]); Assert.AreEqual(2, x2.Shape[3]); x2.Resize5d(2, 2, 5, 5, 2); Assert.AreEqual(5, x2.Shape.Length); Assert.AreEqual(2, x2.Shape[0]); Assert.AreEqual(2, x2.Shape[1]); Assert.AreEqual(5, x2.Shape[2]); Assert.AreEqual(5, x2.Shape[3]); Assert.AreEqual(2, x2.Shape[4]); // Check that the values are retained across resizings. x2.Resize1d(200); Assert.AreEqual(1, x2.Shape.Length); Assert.AreEqual(200, x2.Shape[0]); for (var i = 0; i < x2.Shape[0]; ++i) { Assert.AreEqual(i * 47.11f, x2[i]); } }