/// Ps is pixels per sample (second?) static public FloatPoint Smp2Px(this FloatPoint smp, FloatRect cli, FloatPoint tr, int Ps, int Fs = 44100, int yfactor = 100) { return(smp .ZoomSmp(cli, tr, Ps, Fs, yfactor) .AddY(cli.Height) + cli.Location + tr); }