Пример #1
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 public FloatArray2Array(FloatArray2Array other) : this(OpenPosePINVOKE.new_FloatArray2Array__SWIG_1(FloatArray2Array.getCPtr(other)), true)
 {
     if (OpenPosePINVOKE.SWIGPendingException.Pending)
     {
         throw OpenPosePINVOKE.SWIGPendingException.Retrieve();
     }
 }
Пример #2
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 public FloatArray2ArrayEnumerator(FloatArray2Array collection)
 {
     collectionRef = collection;
     currentIndex  = -1;
     currentObject = null;
     currentSize   = collectionRef.Count;
 }
Пример #3
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 public void Swap(FloatArray2Array other)
 {
     OpenPosePINVOKE.FloatArray2Array_Swap(swigCPtr, FloatArray2Array.getCPtr(other));
     if (OpenPosePINVOKE.SWIGPendingException.Pending)
     {
         throw OpenPosePINVOKE.SWIGPendingException.Retrieve();
     }
 }
Пример #4
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 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FloatArray2Array obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }
Пример #5
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        public FloatArray2Array getHandKeypoints()
        {
            FloatArray2Array ret = new FloatArray2Array(OpenPosePINVOKE.HandExtractorNet_getHandKeypoints(swigCPtr), true);

            return(ret);
        }