private void AnalyzeFloat(FloatArgs e) { if (_real) { for (var n = 0; n < e.DataLength; n += _channels) { var f = e.RawData[n]; Add(f, 0); } } else // NetRadio.Devices.G3XDdc.Signal.G3XDdcDdc2StreamProvider { for (var n = 0; n < e.DataLength; n += _channels * 2) { var r = e.RawData[n]; var i = e.RawData[n + 1]; Add(r, i); } } if (ForceInstantFft) { CalculateFft(); } }
private void FloatChunkRecieved(object sender, FloatArgs e) { logger.Debug(string.Format("FLOAT CHUNK RECIEVED - {7,7} : Source: {0,-55} Real: {1} Step: {2} Bits: {3} Sample rate: {4,-10} Data length: {5,-7} Fft Length: {6,-6}", sender.ToString(), _real, _step, _converter.BitRate, e.SamplingRate, e.RawData.Length, _fftLength, _pushCount + 1)); lock (_bufferLock) { _pushCount++; _floatArgs = e; } }
private void AnalyzeFloat(FloatArgs e) { _in.Initialize(); _out.Initialize(); Buffer.BlockCopy(e.RawData, 0, _in, 0, e.DataLength); fftwf.execute(_handlePlan); if (FftCalculated != null) { FftCalculated(this, _args); } }
private void FloatChunkRecieved(object sender, FloatArgs e) { if (SameContext) { AnalyzeFloat(e); } else { lock (_bufferLock) { _pushCount++; _floatArgs = e; } } }