Пример #1
0
 // Use this for initialization
 void Start()
 {
     this.netherTracker = GameObject.Find("Foreground").GetComponent <FlipWorld>();
     currentBehaviour   = Behaviour.APPROACHING;
     player             = GameObject.Find("spaceship3D");
     wobbleNumber       = Random.Range(2, 5);
     homie = GetComponentInChildren <AudioSource>();
 }
    void Start()
    {
        ambientCameraMovements = GameObject.Find("Main Camera").GetComponent <AmbientCameraMovements> ();
        backgroundFlipWorld    = GameObject.Find("Background").GetComponent <FlipWorld> ();
        foregroundFlipWorld    = GameObject.Find("Foreground").GetComponent <FlipWorld> ();
        source = GetComponent <AudioSource>();
        GameObject otto = GameObject.Find("Otto");

        ottoRenderers.AddRange(otto.GetComponents <SpriteRenderer> ());
        ottoRenderers.AddRange(otto.GetComponentsInChildren <SpriteRenderer> ());
        cameraControl = gameObject.GetComponent <CameraControl> ();
    }
Пример #3
0
 void Start()
 {
     this.netherTracker = GameObject.Find("Foreground").GetComponent <FlipWorld>();
     this.isNether      = netherTracker.isNether;
 }