// Use this for initialization void Start() { this.netherTracker = GameObject.Find("Foreground").GetComponent <FlipWorld>(); currentBehaviour = Behaviour.APPROACHING; player = GameObject.Find("spaceship3D"); wobbleNumber = Random.Range(2, 5); homie = GetComponentInChildren <AudioSource>(); }
void Start() { ambientCameraMovements = GameObject.Find("Main Camera").GetComponent <AmbientCameraMovements> (); backgroundFlipWorld = GameObject.Find("Background").GetComponent <FlipWorld> (); foregroundFlipWorld = GameObject.Find("Foreground").GetComponent <FlipWorld> (); source = GetComponent <AudioSource>(); GameObject otto = GameObject.Find("Otto"); ottoRenderers.AddRange(otto.GetComponents <SpriteRenderer> ()); ottoRenderers.AddRange(otto.GetComponentsInChildren <SpriteRenderer> ()); cameraControl = gameObject.GetComponent <CameraControl> (); }
void Start() { this.netherTracker = GameObject.Find("Foreground").GetComponent <FlipWorld>(); this.isNether = netherTracker.isNether; }