public void AddSprite(TextureElement textureElement, BoundingBox boundingBox, BoundingBox?textureCoords, Color color, AngleInRadians rotationAngle, Vector2i translationVector, FlipOptions flipOptions, float zOrder) { }
public void AddText(Font font, string text, Vector2i position, Color color, float float_0, Vector2i offset, float float_1, FlipOptions flipOptions, float zOrder) { }